LK39 - World map, emperor, Songhai

LKendter

Exterminate, exterminate, exterminate!!!
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Joined
Aug 15, 2001
Messages
20,062
Civ = Songhai (largest western African empire)
Difficulty = Emperor
All victory conditions are enabled, even the horrid Diplomatic that I consider a loss. However, the only victory condition we will accept is a military one.

Playing
LKendter
Dark Sheer (needs to re-confirm)
Meldor (needs to re-confirm)
Lt. 'Killer' M. (needs to re-confirm)
OPEN SLOT

Re-confirm slots will be held for 48 hours, and then removed from the list.

Don't sign up if you don't have previous experience with HUGE maps
This is PTW based mod.


The following tactics are PROHIBITED:
RoP Rape - if you have to ask...
RoP Abuse (irrigating all tiles with a city building wonders, denying resources with a RoP, etc.)
Scout resource denial - parking a scout on a resource, as the AI won't ask scouts to leave
False Peace Treaties (must wait for the 20 years to end)
Declaring War to break trade deals including actions like the Demand exploit to force a war, or demanding to leave territory.
False Alliances (ally with several people vs. a civ then peace with that civ), and other actions that completely abuse the AI limited diplomacy ability.
Spy exploit - If you fail to plant a spy, you CAN'T try again. The exploit is: you can infinitely plant a spy until the Civ declares war.
Demand exploit - You may make ONE demand a turn per civ. The exploit is: you can demand to the end of time, and guaranteed to get a civ furious and almost to war.

Remember, 10 turns per round - STRICT 24 hours got it, total 48 to complete.


For information on the changes to the wm check the thread http://forums.civfanatics.com/showthread.php?s=&threadid=38461

The game will begin as soon as the final test returns positive.
 
I will confirm. Is this on going to be with random resources? The songhai have to get horses as their number one priority if it is not random. There are only two sources of horses in Africa, no horses, no UU.
 
Yes, this will be random resources and goodie huts.
I just randomize the world before this post.


Playing
LKendter
Dark Sheer (needs to re-confirm)
Meldor
Lt. 'Killer' M. (needs to re-confirm)
OPEN SLOT
 
Playing
LKendter
Dark Sheer (needs to re-confirm)
Meldor
Lt. 'Killer' M.
OPEN SLOT


As soon as we get a fourth, I will post the 40 starting turns -
I will say - I *HATE* barbs

Food overload at Gao - it doesn't need a granary with *2* flood-plains wheat tiles.
 
@Arathorn - Picky, picky, picky...

The typo is corrected.
 
Is this the scenario that has Argentina as a civilization?
It will be an interesting thread to read.
 
I would like to play if I can.

My commitments (to cfc related things and a job that finishes at 7pm) may mean the 48 hour play time is a little difficult on the later turns if they are mid-week, but if that is the cost of getting in then I will forgo sleep if I need to.

I have plenty huge map experience, but not recently.
 
Playing
LKendter
Dark Sheer (needs to re-confirm)
Meldor
Lt. 'Killer' M.
anarres


All that is left is for DS to re-confirm - I sent him a pm.
 
Playing
LKendter
Dark Sheer (needs to re-confirm)
Meldor
Lt. 'Killer' M.
anarres - I like to make sure people are use to the long drag that happens in the late years.


All that is left is for DS to re-confirm - I sent him a pm. It hasn't even been 24 hours yet.
 
LKender, could you put me down as an alternate in case someone drops out or something please. I have been lurking around the fourm for a a few days now, waiting for a succesion game around my level (monarch-emperor) to start.

I can handle monarch fairly easily. Emperor is usually a tough challenge, but I have played (with varing success) a few emperor games. I always play on Large-Huge maps.

Thanks
 
...go ahead and get your feet wet, Lee doesn't let anyone stray to far from the fold.

This I know is true first hand :lol:

Good luck to all you World Map players I know you all spent a lot of time on this one and I am sure it will be a great read !

Hotrod
 
@Meldor / Hotrod0823 :rolleyes:

============================


4000 BC - The random resources have been kind - flood-plains wheat by the capital.
Gao is formed popping a hut for pottery. :)
Research is begun on writing at token pace.

3750 BC - Welcome to emperor - 20% luxury tax in place.

3550 BC - We have ivory very close to the capital.

3400 BC - Gao with 2 flood-plains wheat is growing so fast, I switch warrior to settler. I think city #2 will supply the troops.

3150 BC - We are up to an oppressive 50% luxury tax - I can't wait to connect that Ivory.

3050 BC (I) - Disease strikes the city of Gao.

3000 BC (I) - The second round of disease, and we don't even rate on the most advanced list.

2950 BC - Our warrior finds an empty village.

2900 BC - Timbuktu is formed, and orders a warrior - this will be our early military source.

2800 BC - Barbs destroy our warrior exploring in the south. :(

2310 BC - We are next to our third goody hut. I will wait a turn or two until the next warrior is ready.

2270 BC - We pop the third goody hut and the angry barbs show up.

2190 BC - Unreal another warrior dies to emperor level barbs :mad:
(I) We complete writing, and start on Map Making.

2150 BC - Jenne is formed, and also orders a warrior. We really got screwed on a good exploring start with 2 dead warriors.


Summary - Gao is a major league settler factory - doesn't even need a granary with **two** flood-plains wheat.
The other cities need warrior to help deal with barbs, and to explore.
We need a coastal city to build a galley.
I am doing a typical tight build - 3 spaces away is fine.

This is PTW; we don't have to get every contact instantly.

The General Songhai plan:
1) First to contact the Zulu, hopefully exclusive and contact trading.
2) Contact Egypt and try to get past for further contact.
3) First ships to America.


LKendter
Anarres (Currently playing)
Anarres - you can do 20 turns, as no contacts yet.

Meldor (on deck)
Dark Sheer (needs to re-confirm)
Kazin (alternate if DS doesn't confirm by the time Meldor is done)
Lt. 'Killer' M.

Remember, 10 turns per round - STRICT 24 hours got it, total 48 to complete.

http://www.civfanatics.net/uploads3/LK39-2150BC.zip

Our starting cities, and our exploring directions - only the Zulu path is in progress.
LAK-242.jpg
 
I didn't realise I was up. What about Dark Seer, Meldor and Killer? They were all above me in the list.

I am gone soon until tomorrow night (9pm GMT), but if this game is still here I will take it.
 
preturn: mm Jenne to speed warrior (4 instead of 10). Rest is fine.

(1) 2110 BC - Warrior in Timbuktu, as a 2nd barb appears from north I leave town on warrior for now and move new unit to counter st barb.
Caution! I turned 'cancel for enemy units' off! Otherwise, the bar would make our worker stop now as he will move into sight!.
(2) 2070 BC - kill barb with 1 HP left, another barb is next to that which I couldn't see. Also a hut.

(3) 2040 BC - barb moves away :confused: Good for us! Rest Warrior to heal in case barb comes back, I want cover for the worker. mm Jenna for food. mm Timbuktu to Warrior in 1, costs 1 food 1 gold in Gao.

(4) 1990 BC - Warrior in Jenna and Timbuktu, mm both back. Both stay on Warrior for exploration purposes.
(5) 1950 BC - Barb promots Gaos defender.
settler from Gao, warrior ordered. Healed Warrior fortified in the open as barb approaches.

Consider Granary for Gao.
 
@Killer - Please no more JUMPING OUT OF PLACE! Please do NOT Play yet.

I change from the sign up order to pace out the players familiar with this world map. I hope you see this in time, and we wait for Anarres. I don't want to have to redo the player order.
 
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