Products - Homes
Products - Defensive Structures
All buildings may be built in a city (where the land is included in the house price) or on a land tile. Only one castle and one palace may be built on any single tile. If built in a city, castles and palaces include an estate. All buildings outside of a city must also purchase a land tile or arrange land use with the tile owner.
Homes do not have a Base Defense but do receive points from Defense Works. Defensive Value is Size Class * amount listed. A castle (class 5) gets a 10 point defense value from it's armories. A tower (class 1) gets a 2 point defense value from an armory.
A = Available for upgrade
I = Included in appropriate numbers
# = This many included
Bedrooms may be combined to form suites or great rooms.
#living rooms = The buyer may choose from living room, den or game room for each.
#other rooms = The number of other rooms that are included. The room type for each may be bedroom, living room, library or dining room.
#upgrd rooms = The maximum number of rooms that may be added to this home style.
srvnt rooms = Rooms for the household servants. There are enough rooms to house an appropriate staff.
srvnt area = Working, recreation and usage areas for the servants. There are enough rooms for the staff level.
A hall may be combined with a ballroom to create a demigrand hall.
full baths = A full Roman bath with calderium, tepidarium and frigidarium plus changing areas, furnaces, etc.
armory = Armor and weapon storage plus training/exercising areas.
fort = Basic fortifications
guard house = Living and training areas for a household guard.
extern. fort = External fortress such as a perimeter tower.
A guard house and external fortress may be combined into the same building.
Upgrading / selling
Homes may be upgraded at any time by simply purchasing the upgrade. This increases the value of the home by the cost of the upgrade. We will purchase homes for 90% of the current value of the home as part of a new home purchase deal.
Businesses / Groups
Physical startup/expansion requirements: 90% of list price (you save 10% off normal physical requirement costs).
Real Estate
Acroama will offer it's real estate holdings via auction.
Original Thread
Code:
[b]Basic Base #bed #living #other #upgrd #dine
Cost rooms rooms rooms rooms rooms[/b]
Sm. House 360 1 0 1 0
Md. House 630 2 1 0 2 0
Lg. House 1170 3 2 1 3 1
Mansion 2340 4 2 2 5 1
Sm. Palace 4230 4 2 4 7 1
Lg. Palace 5950 5 3 5 9 2
Spec. Palace 8910 7 3 7 12 2
Cost for upgrade 135 135 135 135 135
[b]Advanced srvnt srvnt hall or great grand steam pool full stable
rooms area ballrm hall ballrm room baths[/b]
Sm. House
Md. House A
Lg. House A A A A A A
Mansion A I A 1 A A A
Sm. Palace I I A A A 1 A A 1
Lg. Palace I I 1 A A 1 1 1 1
Spec. Palace I I 2 1 1 1 2 1 2
Cost for upgrade 270 180 225 450 450 180 630 810 720
[b]Defense works armory fort guard extern. walls
house fort[/b]
Def Value x2 x3 x4 x8 x6
Sm. House
Md. House
Lg. House A
Mansion A A A A
Sm. Palace 1 I I I
Lg. Palace 2 I I A I
Spec. Palace 3 I I 1 I
Cost for upgrade 180 270 360 720 540
Products - Defensive Structures
Code:
[b]Basic Base Base #bed #living #other #upgrd #dine
Cost Def. rooms rooms rooms rooms rooms[/b]
Tower 300 20 1 0 0 0 0
Fortress 650 40 2 0 1 0 0
Motte and Bailey 1100 60 3 1 1 1 0
Keep 2400 80 4 1 2 2 1
Castle 3300 100 5 2 2 3 1
Cost for upgrade 135 135 135 135 135
[b]Advanced srvnt srvnt hall great steam full stable
rooms area hall room baths[/b]
Tower
Fortress A
Motte and Bailey A A A A
Keep A A 1 A A A
Castle A A 1 A A A A
Cost for upgrade 270 180 225 450 180 810 720
[b]Defense works armory fort guard extern. walls moat, moat,
house fort dry filled[/b]
Def Value x2 x3 x4 x8 x6 x6 x8
Tower A A
Fortress A I A
Motte and Bailey I I A A A A
Keep I I I A I A A
Castle I I I I I A A
Cost for upgrade 180 270 360 720 540 540 720
All buildings may be built in a city (where the land is included in the house price) or on a land tile. Only one castle and one palace may be built on any single tile. If built in a city, castles and palaces include an estate. All buildings outside of a city must also purchase a land tile or arrange land use with the tile owner.
Homes do not have a Base Defense but do receive points from Defense Works. Defensive Value is Size Class * amount listed. A castle (class 5) gets a 10 point defense value from it's armories. A tower (class 1) gets a 2 point defense value from an armory.
A = Available for upgrade
I = Included in appropriate numbers
# = This many included
Bedrooms may be combined to form suites or great rooms.
#living rooms = The buyer may choose from living room, den or game room for each.
#other rooms = The number of other rooms that are included. The room type for each may be bedroom, living room, library or dining room.
#upgrd rooms = The maximum number of rooms that may be added to this home style.
srvnt rooms = Rooms for the household servants. There are enough rooms to house an appropriate staff.
srvnt area = Working, recreation and usage areas for the servants. There are enough rooms for the staff level.
A hall may be combined with a ballroom to create a demigrand hall.
full baths = A full Roman bath with calderium, tepidarium and frigidarium plus changing areas, furnaces, etc.
armory = Armor and weapon storage plus training/exercising areas.
fort = Basic fortifications
guard house = Living and training areas for a household guard.
extern. fort = External fortress such as a perimeter tower.
A guard house and external fortress may be combined into the same building.
Upgrading / selling
Homes may be upgraded at any time by simply purchasing the upgrade. This increases the value of the home by the cost of the upgrade. We will purchase homes for 90% of the current value of the home as part of a new home purchase deal.
Businesses / Groups
Physical startup/expansion requirements: 90% of list price (you save 10% off normal physical requirement costs).
Code:
Manufacturing center 1800
Resale center 900
Services center 450
Group HQ 585
Real Estate
Acroama will offer it's real estate holdings via auction.
Original Thread