MTDG - 1: "Alexander Asimov"

dojoboy

Tsalagi
Joined
Dec 30, 2001
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Location
Tanasi, USA
Okay, here is the first Mac Training Day Game, featuring Greece. Details below:

-Standard Map
-Sedentary Barbarians
-Greater Continents
-Climate: Normal
-Temperature: Temperate
-Age: 4 billion
-Difficulty Level: Regent
-Victory Condition: All activated

NOTES:

(1) I chose regent as the difficulty level because its an even playing field between human and AI. If its too much, I'll generate another game; however, since players will be getting advice every ten (10) turns, it shouldn't be too overwhelming.

(2) Victory Goal --- Space Race.

(3) Civ --- Greece. A couple comments about Greece's traits. First, the scientific trait is geared towards research, for s/r vcitory. Second, the commercial trait will encourage trade and diplomacy with the other civs. In addition, Greece's UU (Hoplite, 1-3-1) provides additional defense, for cities and to protect early offensive units in battle.

(4) Golden Age (GA) --- The GA will likely come early, either by a UU victory or construction of an early Great Wonder (GW), such as Colossus.

(5) Please refer to the short summary for the MTDG, located in the SG/MTDG sticky. IIRC, each "student" plays ten (10) turns, post a detailed report of what occured each turn, and wait for feedback before beginning his/her next ten turns. Also, it is important to upload your saved game so "teachers" may provide specific advice.

Enjoy! :)
 
Ok, just a couple of questions.

1. Do the teachers play as well, or do the teachers just comment on what the students do?

2. Do the games continue on their own from each persons seperate save, or will we continue from one "best" save, as was proposed in the other thread?

3. Am I a teacher? :rolleyes: :D

EDIT: Not too bad of a starting location there.
 
Originally posted by DiamondzAndGunz
Ok, just a couple of questions.

1. Do the teachers play as well, or do the teachers just comment on what the students do?

2. Do the games continue on their own from each persons seperate save, or will we continue from one "best" save, as was proposed in the other thread?

3. Am I a teacher? :rolleyes: :D

EDIT: Not too bad of a starting location there.

1. Yes.

2. Discussion should select the best save to continue the game; however, should the save be a "student's" or a "teacher's." I vote "students."

3. Sure. I believe as we get going, it won't matter. But, I think a "teacher" is identified from the start (PC equivalent TDG), as are 4 - 5 students. Otherwise, the poor "teacher" could be overwhelmed. However, I believe the size of our community, for now, allows for more flexibility.
 
I wouild define a teacher as a player being able to at least win most of his games on the next higher level, i.e. monarch for this game.

I do not consider it a good idea, that teachers (as defined above) post their games to this forum, because they should be able to advance faster and thus scew the next turn by giving advance information, e.g. on strategic resource locations.
Do we need a spoiler thread for their posts? Might be a good idea.

I agree, that it would much ease the thread to choose a "best" or "best educational" game for continuing.
 
Originally posted by tao
I wouild define a teacher as a player being able to at least win most of his games on the next higher level, i.e. monarch for this game.

Good criteria.

Originally posted by tao I do not consider it a good idea, that teachers (as defined above) post their games to this forum, because they should be able to advance faster and thus scew the next turn by giving advance information, e.g. on strategic resource locations.

True, only feedback. Maybe, a censored pic would add to the process.

Originally posted by tao Originally posted by tao Do we need a spoiler thread for their posts? Might be a good idea.

Probably, this one can be used to iron out details for play.
 
I would love to participate, although I can play regent games without a problem. But when I go to Monarch I get murdered. Mind if I participate but in Monarch?
 
Originally posted by dixonbm
Mind if I participate but in Monarch?

You may play of course, but it would be bad to post results in this thread. On monarch research is faster and you spoil the "uncertainty of the future" for the other players.
 
Dojo, thanks so much for taking this on this time. I really appreciate it. It will be either tonight or tomorrow night before I can download this and do the turns, but I'm here so please count me in! (I expect I will get my proverbial #$% kickedon Regent, since I am currently ranking only 3rd or 4th in the Warlord level game I'm playing, but I hope to learn a lot.) I hope this will be fun for everyone and lead to some interesting discussions as well as helping us all to get better at the game.

:goodjob:
 
I guess we need some "students" to submit their summaries. Txurce, keep your feedback to the first ten turns. TDG's are set for 10 turn increments, unless we feel things will not get out of hand for "students' in 20 turns.
 
Well, I can't open the save file. I've tried downloading it in Safari, Netscape, and Explorer. Everything keeps telling me it's an unknown file type, and it comes across as "attachment.php". I have told OS X to open it with Civ III and changed the name and extension (to .SAV), but Civ III won't open it - doesn't recognize it as a saved file. Stuffit Expander will not have anything to do with it, either. Any suggestions? I have OS 10.2.3 (latest update of Jaguar) and my Civ III is patched to 1.21g. I do not, however, have "resedit" or anything like it. :(
 
I have the same problem, but it's not too hard to fix. Click the file, and Go to the file menu -> Get Info (or just Cmd-I). Got to name and extension, and change the extension to .sav there. When it asks you if you want to change it to .sav, tell it to change it. That should do it. Then just put it into your Save folder.
 
Diamondz, that didn't work! I had to download Resedit, run it in Classic, and change the type and creator. Sheesh! Got it done, tho, and here's my synopsis.

4000 BC - Looks like a great start. Fresh water and everything. Because of Snoopy terrain mod can see lux in SW, but not worth moving away from fresh water. Founded Athens right where we stand. Moved worker east to head for cow after improving bonus grassland. Set research to iron working and science to 20% since that was the lowest value that gets us iron working in the same # of turns. Started building warrior. Could have built Hoplite but takes twice as long and not much to threaten us this early.

3950 BC - Set worker to build mine on bonus grassland in E.

3900 BC, 3850 BC, 3800 BC - nothing happened.

3750 BC - built warrior. Pop still 1 & growth not imminent, build another warrior. Moved warrior SE.

3700 BC - Move warrious SE again, see lux is silks and more water; can't tell if fresh or salt yet. Hey, a minor tribe off to the E!

3650 BC - Worker finishes mine, starts road in same tile. Warrior moves E towards minor tribe.

3600 BC - Warrior collects 25 g from minor tribe. :( Water to SE is ocean.

3550 BC - Second warrior finished, pop growth in 1 turn. Time to start building settler. New warrior moves west since S is likely more ocean and we need to find site for 2nd city. Game saved.

PS - what is "auto-explore" and how does one use it??
 
Sorry that it didn't work, heike! There has to be a reason for it, although I don't know what it is....

Auto-explore sets the unit to go around and just explore wherever there is undiscovered terrain. I usually set my ships to autoexplore to scan around coasts for islands and such, but do most of my land exploration myself. You can just press "E" and that will set the unit to explore. I believe just about any unit can do this. Just be careful when using units such as workers to explore ;)

EDIT: BTW, I'm done with my 10 turns as well. Just thought it would be worth mentioning.
 
Heike, your first ten turns are pretty much on the money. Improving the cattle tile is the worker's top priority, but getting there efficiently makes a big difference, and you're doing it just like Cracker suggests. Setting research at 20% is smart, and even smarter is going for an advanced tech, which will put you in a better position to trade with the AI later on. Choosing iron working over, say, writing is a matter of personal preference. Finally, you've done a good job of exploring the immediate area.

About all I can critique - and it's minor, but every turn means a lot at the start - it's that you were probably better off building a hoplite rather than a second warrior. The reason? It would leave you perfectly aligned to build a settler as your pop hits 3. As it is, you may be wasting a few shields... but you may be able to negate this by moving your city workers around over the next several turns.
 
I thought about it (building a hoplite second) but I decided better to have another "explorer" that can go in a different direction as quickly as possible. Can always try it both ways and see how it affects outcome.

Re the cattle tile (is it a faux pas to call it a cow :blush: ?) i guess the BIG controversy is, when we get there do we irrigate or mine? :D

Heike
 
Heike, opting to explore more fully is a good reason to go with the quicker warrior. Since the cow will benefit from either irrigating or mining - even in despotism - and the city site is well-balanced, you have to decide whether growing your population faster is the top priority.
 
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