cracker
Gil Favor's Sidekick
The purpose of this thread is to collect player feedback and compile poll results on the general size and landmass size issues of the Gotm15-Russia map.
In the past we have only used the 3 exact water ratios in the out-of-the-box random map generator these settings gave us maps that were either 83% water, 73% water or 63% water.
This map was generated to give us 57% water on a standard sized map box and that gave us more land area in the game than we have seen on any other standard size map in the history of the GOTM. The percent water change does not sound like a lot of change until you look at the percent land that it gives players to work with. Out of the box maps would have maximum of 37% land while this map had 43% land which was a 15% increase. Effectively the land area in this map was the same as if we had used settings for a larger map with just a lot more water.
Every GOTM map may not contain this much landmass, but expanding the range slightly may continue to offer us with new play opportunities if the player community finds these to be of value.
Our original poll results on this issue were nominally split with a considerable number of players strongly against allowing maps of this type. Based on this test experience in Gotm15, we would like to solicit comments and again ask your input as to whether this type of map should be considered as an option for some future GOTM games.
We want to know how you felt the mapsize made the game feel and how it may have affected your play. You may post information about Gotm15-Russia freely in this thread without concerns for spoiler issues.
In the past we have only used the 3 exact water ratios in the out-of-the-box random map generator these settings gave us maps that were either 83% water, 73% water or 63% water.
This map was generated to give us 57% water on a standard sized map box and that gave us more land area in the game than we have seen on any other standard size map in the history of the GOTM. The percent water change does not sound like a lot of change until you look at the percent land that it gives players to work with. Out of the box maps would have maximum of 37% land while this map had 43% land which was a 15% increase. Effectively the land area in this map was the same as if we had used settings for a larger map with just a lot more water.
Every GOTM map may not contain this much landmass, but expanding the range slightly may continue to offer us with new play opportunities if the player community finds these to be of value.
Our original poll results on this issue were nominally split with a considerable number of players strongly against allowing maps of this type. Based on this test experience in Gotm15, we would like to solicit comments and again ask your input as to whether this type of map should be considered as an option for some future GOTM games.
We want to know how you felt the mapsize made the game feel and how it may have affected your play. You may post information about Gotm15-Russia freely in this thread without concerns for spoiler issues.