Donovan Zoi
The Return
Universal Suffrage is ours, and with it comes our Golden Age. While this will prove alarming to some, I really don't see any need to panic. Here are some things we need to do to make the best of the next 20 turns:
Factories
Concentrate on building Factories in our more productive cities. If we build as many as we can now, we can continue to enjoy Golden Age type numbers from here on. Plus, the more we build now, the less we will have to struggle to build them later with regular production.
Size 12 Plan NOW
This is a great time to use the Size 12 Plan to our advantage. I don't have all of the figures yet, but there are many growth opportunities that we can exploit to maximize our Golden Age. Selected cities would be nearest to Bavaria and Kyoto to ensure the least amount of corruption.
I know that this comes during a time when there is much division over worker activity. So it probably won't sound great to some when I tell you that I see an opportunity to give ourselves a giant boost in production and commerce by immediately taking 20-30 workers off the field to join non-corrupt cities. But please hear me out on this one.
Take Morgana, for instance. This size 7 city could immediately become a Size 12 city by sending 5 workers to join. Morgana has 6 open sea squares and has a harbor(2f-0p-3c). With three commerce per sea tile, these workers could add 15gpt or a great amount of science to Fanatika.
Or how about Strider's Haven? Just joining two workers will add 5-6 shields/pt to its production by using currently vacant roaded forest squares(3spt each). There other cities as well --- Valhalla, Kuhkaff, Nara, Shimonoseki even Bavaria--- that could stand to benefit from implementing this plan now.
We currently have 30 Fanatikan workers and 60 foreign ones. The question I have is....can we use foreign workers to join cities? Is there a happiness risk? Will we continue to produce workers?
I have an answer for that last one....
Worker production
I believe that we can offset the immediate use of Size 12 workers by having "worker farms" in our more corrupt regions. Some of these cities will hardly enjoy the benefit of the increased commerce and production brought on by our Golden Age, so city size really won't mean much.
This way, we can use those cities to build a workforce that can still build mines and roads where needed, and to help even more cities reach Size 12. Irrigation should be almost non-existant at this time as we need mines, roads and rails to maximise our temporary increase in commerce and production. Too many of these opportunities exist on tiles that are being used by cities right now.
Switch to Electricity at 90% science
I would need Science to sign off on this. Here goes.....
It will only take us 8 turns to research Electricity at 90% or 100%science. It will take us 6 turns to research Medicine at 90%; 5 turns at 100%.
Our gpt would still be 87gpt at 100% science; 156gpt at 90%.
I believe that Electricity will be better trade bait in the long run, and will enable us to get Medicine more easily than we would by researching Medicine to acquire Electricity.
So let's get Electricity in 8 turns, while making 156gpt.
Or we can get it in 9 turns, while making 233gpt.
Please let me know what you think of this plan, Fanatika. Our Golden Age has arrived, whether we like it or not. So let's make the best of it.
Factories
Concentrate on building Factories in our more productive cities. If we build as many as we can now, we can continue to enjoy Golden Age type numbers from here on. Plus, the more we build now, the less we will have to struggle to build them later with regular production.
Size 12 Plan NOW
This is a great time to use the Size 12 Plan to our advantage. I don't have all of the figures yet, but there are many growth opportunities that we can exploit to maximize our Golden Age. Selected cities would be nearest to Bavaria and Kyoto to ensure the least amount of corruption.
I know that this comes during a time when there is much division over worker activity. So it probably won't sound great to some when I tell you that I see an opportunity to give ourselves a giant boost in production and commerce by immediately taking 20-30 workers off the field to join non-corrupt cities. But please hear me out on this one.
Take Morgana, for instance. This size 7 city could immediately become a Size 12 city by sending 5 workers to join. Morgana has 6 open sea squares and has a harbor(2f-0p-3c). With three commerce per sea tile, these workers could add 15gpt or a great amount of science to Fanatika.
Or how about Strider's Haven? Just joining two workers will add 5-6 shields/pt to its production by using currently vacant roaded forest squares(3spt each). There other cities as well --- Valhalla, Kuhkaff, Nara, Shimonoseki even Bavaria--- that could stand to benefit from implementing this plan now.
We currently have 30 Fanatikan workers and 60 foreign ones. The question I have is....can we use foreign workers to join cities? Is there a happiness risk? Will we continue to produce workers?
I have an answer for that last one....
Worker production
I believe that we can offset the immediate use of Size 12 workers by having "worker farms" in our more corrupt regions. Some of these cities will hardly enjoy the benefit of the increased commerce and production brought on by our Golden Age, so city size really won't mean much.
This way, we can use those cities to build a workforce that can still build mines and roads where needed, and to help even more cities reach Size 12. Irrigation should be almost non-existant at this time as we need mines, roads and rails to maximise our temporary increase in commerce and production. Too many of these opportunities exist on tiles that are being used by cities right now.
Switch to Electricity at 90% science
I would need Science to sign off on this. Here goes.....
It will only take us 8 turns to research Electricity at 90% or 100%science. It will take us 6 turns to research Medicine at 90%; 5 turns at 100%.
Our gpt would still be 87gpt at 100% science; 156gpt at 90%.
I believe that Electricity will be better trade bait in the long run, and will enable us to get Medicine more easily than we would by researching Medicine to acquire Electricity.
So let's get Electricity in 8 turns, while making 156gpt.
Or we can get it in 9 turns, while making 233gpt.
Please let me know what you think of this plan, Fanatika. Our Golden Age has arrived, whether we like it or not. So let's make the best of it.