Turn Chat - 1295AD - Sunday, February 23rd, (6:59pm EST: 11:59pm GMT)

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Chieftess

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I'm First!

I tried to make screenshots, but paint won't work.

so, without further ado:

Bremenshaven:

Building a Bank (1 Turn)

I thought wew were on the Palace prebuild for Wall Street?

New Laborer on the way, dunno where to put the lil feller, but make sure it's somewhere productive.

Civanatoria

Rifleman (4 Turns) > Bank

Cuernavaca

Granary (3 turns) > Rifleman

Elektchititlan

Courthouse (4 Turns) > Rifleman

New Laborer on the way: Assign him to the Irrigated tile to the forest to the South West.

Izibia

Rifleman (5 turns) > Marketplacee

New Falcon's Nest

Marketplace (7 turns) > Granary

I would like to request that a worker be assigned to the Western tile which borders Kells, The Granary and this are intended to bring this city to larger size.

Nocsfierdera

Aqueduct (3 Turns) > Rifleman

New Laborer to the Mountain tile with a road through it to the North of the city. (This is the only effective choice, I would like a mine built on this tile, if a free worker comes up. This would be a low priority mission for workers though)

Pensacola

Factory (8 Turns) > Rifleman

Tlaxacala

Factory (6 Turns) > Bank

New Laborer to the Irrighated tile on this cities western border with Cuernavaca.
 
Kyoto
Build Queue: Bank (2), University, Cannon, Cannon, Cannon, Cannon, Cathedral, Palace
Workers: Please continue irrigating and roading the grassland and mining and roading the mountains west of Kyoto.

Plexenburg
Build Queue: Bank (5), Rifleman, Rifleman, Rifleman, Rifleman, Rifleman, Rifleman, Rifleman, Rifleman, etc :D
Workers: Please complete the mining and RRing of the mountain and the plains west of Plexenburg. It needs one more spt to complete a Rifleman in 2 turns.

Kells
Build Queue: Factory (4), Couthouse, Bank, Coal Plant, Cannon, Cavalry
Workers: Please mine and railroad some mountains around Kells and then irrigate and road the grassland around.

Leckopolis
Build Queue: Aqueduct (8 - 11), Marketplace
Laborers: Move the laborer two tiles SE of Leckopolis to the forest south of Leckopolis. This will complete the Aqueduct in 8 turns.
 
:satan:

Turn 0 -
France: RoP can currently be renegotiated, though we may as well leave it as it is.
France: IMPORT 24 GPT EXPORT Gems can be renegotiated, do not even attempt as france is broke and the deal will end. When frace asks to end it, consider selling it to another civ.
Greece: IMPORT 47GPT EXPORT Gems Incense, Renegotiate to IMPORT 65GPT.
Iroquois: RoP ends, renegotiate.
Iroquois: Sign a trade embargo against Persia.
China: Sign a trade embargo against babylon.
Turn 1 -
No deals
Turn 2 -
America: peace Treaty ends
Turn 3 -
Greece: Alliance Vs. Persians, RoP, EXPORT Ivory 1 GPT. Im pretty sure this will expire.
Greece: Peace treaty, MPP, IMPORT 97GPT EXPORT Gems. Un fortunately I do not know if Greece will want to pay less gold for the pact. I suppose leave the deal as is, if they want to renegoatiate then you can try your luck.
America: IMPORT 10GPT EXPORT Gems, renegotiate or sell, depends on whichever will make us more cash.
China: IMPORT 21GPT EXPORT Dyes, renegotiate or sell.
Turn 4 -
China: Peace treaty ends.
Turn 5 -
No deals
Turn 6 -
No deals
Turn 7 -
China: IMPORT 40GPT EXPORT Gems, Spices. Consider selling if we cannot renegotiate for any more then 35GPT.
Turn 8 -
No deals
Turn 9 -
No deals
Turn 10 -
No deals
 
Morgana: Factory(15), Bank (12)

Striders Haven: Factory (5), Bank (8), University (5)

The Burrow: Factory (3), Market (5) Courthouse (4)

Palanthus: granary (7). University (12)

Dacula: Market (15) Worker (1)

Gooniedom: University (96)

Penguin: Market (23) University (25), Worker (3)

New PDX: Rifleman (6) and from there on in, Rifles.

The Highlands: University (15), Marketplace (15)

Tarkingrad: University (3), Calvary (12), Marketplace (15)
 
Build Queue (as of Feb 23 2003)

Ise - settler (27)

Move city to the X

Hakodate - continuously build Cavalry (3-5 turns)

Hakodate can become a cavalry factory. Here is a map with optimisation instructions that will churn out cavalry in under four turns during our golden age. The 'X' represents where the laborers will go when all the work near Hakodate is done.

Hak1295.jpg


Bizen - continuously build Cavalry (7)
I plan to make Bizen size 12. remember to irrigate those grasslands. This is high priority.

Shimoneski - Factory (21), continuous cavalry

See the worker map for instructions for the workers near Shimoneski. Railroad the mines to hurry up the factory. I will request a rush of the factory eventually.

Novgorod - Granary (33), continuous workers for size 12 plan

Worker instructions for the city are on the map. they say to make one forest now, one later. These have a low priority. I will request a rush on the factory.
EDIT: The city already had a harbor!

Worker Map
Key:
RR: place railroad here
M: place mine here
R: Place road here
I: Irrigate here
F: place forest here
X: Relocate Ise to here

Mag1295ad.jpg
 
As of now the Build queues, laborer assignments and worker actions for the 2/23 t/c are as follows:


Kuhkaff - Factory(c), Rifleman, Marketplace, Army
...................Please move laborer from grassland to Hill.
Valhalla - Factory(c), Rifleman, Bank, Rifleman
...................No Micro
Naerva - Factory(c), Aqueduct, Rifleman, Marketplace
...................Please move laborer from sea tile to forest
Naerva1295ad.jpg

Gunningheim - Factory(c),Rifleman
...................Please continue clearing forest, then irrigate
Androbius - Factory(c), Rifleman, Aqueduct, Temple,
...................No Micro
Riga - Barracks(c), Temple, Aqueduct
...................No Micro
Dapperdan - Granary(c), Marketplace
....................As new growth occurs, please place the new laborer on the RED "X" (the Iron Hill)
Dapperdan1270ad.jpg

Columbia - Change to Harbor, Granary, Library
....................No Micro.
Jedina - Change to Harbor, Granary, Library
....................When Harbor is built, please move laborer to sea tile.
 
Domestic Instructions - 1255 AD

Golden Age Plan

Set science to 60% or 80%, based on the results of this poll.
When Electricity is down to 1 turn, drop science rate to lowest 1-turn discovery rate.

City Growth(as early as possible)
Join 3 workers to Morgana(sea squares)
Join 2 workers to Shimonoseki(sea square)
Join 1 worker to Nara(roaded grass)
Join 1 worker to Valhalla(sea square)
Join 2 workers to New Falcon's Nest(2 roaded forests)
Join 1 worker to the Burrow(roaded forest)
Join 3 workers to Padmativa(gold, 2 mined grass)
Join 2 workers to Cuernavaca(irrigated plains)
Join 1 worker to Civanatoria(roaded forest)
Once mine is complete, join 2 workers to Kuhkaff(mined hill, railed grass)

Pike/Sword Disband
Disband 3 pikes in Kyoto to get the Bank in 1 less turn
Disband 1 pike in Plexenburg to get the Bank in 1 less turn
Disband 1 pike in Zorgonzolia and Trader's Inn each turn(rush worker if needed)
When able, send pikes to New India "worker" cities on rail net for disband.


Budget Office

All Knight to Cavalry upgrades are allowed.
Whenever we have a surplus of 700-800, feel free to upgrade a few pikes.
Rush workers in 1 shield/pt cities(pop = 5+) whenever possible.


Please maintain 100g treasury

Preturn
Upgrade 3 Muskets in Larsa - 120g total
Rush Worker in Delhi - 24g
Rush Worker in Karachi - 24g
Rush Settler in Ise - 108g


Turn 1
Upgrade all Catapult(6) to Cannon - 240g

Turn 2


Turn 3


Remaining Turns




Build Queues

Bavaria - [Factory/ rifleman/ rifleman]

Bombay - [worker / worker / worker]

Delhi - [worker/ worker / worker]

Jaipur - granary/ worker / worker]

Calcutta - [rifleman/ rifleman / rifleman]

Pune - [granary / worker/ worker]

Larsa - [temple / granary/ worker]

Nagasaki - [rifleman / rifleman / rifleman]

Chittagong - [rifleman/ cannon / rifleman]

Fukushima - [rifleman / rifleman / rifleman]

Karachi - [worker / worker / worker]

Lahore - [cannon / cannon / rifleman]

Bangalore - [temple / worker]
 
1. Please sign an alliance against the Babylonians with the Iroquois for 29 gpt.

2. Sign a trade embargo with the Chinese against Babylon.

3. Sign a RoP with America.
 
Military Instructions

Continue sending 2 Cavalry units to Strider's Haven

Send the 3 Cavalry units and 2 Rifelmen enroute to Strider's Haven back to Nagasaki

If there are any Troop movements that are possible, please Contact me in the Chat room.
 
Serenity
Bank
Please irrigate some of the tiles adjacent to the city.

Zorgonzolia
Worker, Worker, Worker

Octavanium
Rifleman, Bank

Sturmandrang
Worker, worker, worker

Huntington
Settler(30), Settler(30), Settler(30)

Grandmastoria
Rifle, Courthouse

Ganges
Harbour


I cant get PTW to work(again), so I dont know how long these will take :(.
 
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