Whats the big deal with rep.?

First of all, the AI isn't as mean to you, you can actually have a normal conversation. Some people, including me, just dislikes having a bad reputation, and sees it as an extra challenge to keep the reputation up.
I also think it matters when you're to declare war on someone in a representative gov. The senate is nicer towards you.:)
There are probably more reasons to why you should have a good reputation, but on the other hand it doesn't matter that much anyway, so it's up to every player to decide whether he/she wants to play with or without a good reputation:)
 
The senate rule does not really apply to me becuase i usually have a government where i am in complete control
 
Well, if you don't play in a representative gov then it of course doesn't apply to you, but many people do. You asked why reputation matters, and I gave you as good an answer as I could.
 
Originally posted by ben_weller1991
The senate rule does not really apply to me becuase i usually have a government where i am in complete control
If you're not in representative government, then this could still benefit you. I believe the AI is much more forthcoming when you demand tribute if you have a spotless rep.
 
It's one of those things that people will impose upon themselves to try and make the game more challenging.

Either way you can get the AI to do what you want, so it doesn't matter too much from that respect.

It's one thing to win the game, and another thing to win it with a huge score. And yet another thing to win it win a huge score and limitations on it. If someone is never really in a representative form of government, then they are most likely still trying to get past stage two of winning.
 
If you have a bad rep, the civs will not like you and are more likely to sneak-attack and/or biuld up big military forces. They also will sign treaties and gang up on you. Good rep means war on your terms.
 
Also, you need an excellent reputation to have an alliance and I think questionable to sign permanent traties.
 
How do you stay clean? Does the AI have to shoot first? I snag a city or hit a unit as soon as the civ declares war and my rep declines.
 
Your reputation does not suffer if the AI attacks you. Once a state of war exists between you and an AI civ, you can do anything you like to that civ and your rep is safe. You rep only suffers if you break a ceasefire, treaty, or buy a city from a friendly civ. there are some other ways to lose rep too. In general, all of them relate to you breaking your word, or doing something nasty, like stealing tech or planting a nuke (and getting caught).

There are several threads here on the various ways you can damage your rep, and how to repair it. Try a search on reputation and see what you find.
;)
 
There may be another advantage to a good reputation. For much of the Game of the Month #25, I was playing with just one city; around 1000 AD I set up an embassy with Spain, and soon after we traded techs, and with a gift or two they were worshipful -- and an alliance was in place. Every few turns, I opened the diplomatic window & asked for a gift from my ally -- sometimes I received a free tech, but usually is was $50g here, sometimes $100 g there (my alliance with Carthage paid off even better -- often up to $200 a pop). I stopped asking for gifts around 1873, because I was planning on a war with them in the near future. I think that a spotless rep might help the free gifts even as it solidifies the other diplomatic activities. Although demanding tribute may deteriorate relations, my begging for gifts was maintained with my enthusiastic allies for over 100 turns.
 
Im not sure if tribute is affected by reputation. i am currently trying to speed conqueror the mediteranian in the Rome scenario that comes with the original. Over the course of about 20 turns my reputation ahs gone from spotless to atrocious! I believe using a sneak attack is of great strategical advantage. Although it is possible to get the AI to delclare war on you in your turn it does not always work and time is everything in a speed game. I still get tribute from the few civs still left but it is usually just 50 however right now they don't have that much left anyway!
 
Originally posted by Shahadet
...possible to get the AI to delclare war on you in your turn it.../B]


Correct me if I'm wrong, but it seems to me that attacking at this point still makes ones rep suffer. It seems you have to wait until actually attacked (not just declared) before pulling the trigger.

Otherwise, I'm doing something else to p o the ai.
 
Originally posted by mardukes
But if you violate their territory and refuse to budge, they declare war and your rep drops
The key is that you violated their territory and didn't budge, which is a breach of the treaty. THAT is why your reputation drops...you're not abiding by the terms of the treaty. They're declaring war AFTER you've already damaged your own rep.
 
That's why I always stay in Fundi. No lame, peacekeeping senate, no concern about reputation.
You can do whatever you want, let the armies march :nuke:
And with all the cities conquered from the enemy the penalty for research will be neglected too. Thank goodness the AI is such a diligent builder and construct all the nice cities for me to conquer :king:
 
Originally posted by Duke of Marlbrough
But you have to remove your troops.

The way to get them to declare war on you is to demand tribute from them. Do it enough and they will 'grow tired of your idle threats' and declare war.

Attempting to be a stud like DukeO, I'm playing to keep my rep clean. I've been in Democracy for a couple of centuries and I can't remember how long it's been since I've been presented the option of demanding tribute. (v2.42)

All I can do is wait and wait and wait for one of them to attack me.
 
When you're in democracy or republic you can't demand tribute so it get's a little trickier. It often helps to ask them to remove their troops even if they don't have any in your area. Also, sometimes putting a camel next to one of their cities will encourage them to sneak attack you.

You can also subvert (pay double price) for a city. Your reputation with other civs remains intact, but the civ you bribe the city from usually is not pleased with you.
 
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