I have a proposal for a new office, a branch of domestic. You can see what's coming out of it from this thread. (last post)
What it's designed to do is to assess province by province, the number of improvements each city and province has (including culture). The origanal intent was to produce a top 5 province list. This is what the thread should contain:
1st post: Provincial City List
2nd post: Comprehensive Improvement List
3rd post: Comprehensive Productivity List (food/commerce/shields)
4th post: Census
5th post: Provincial Tourism Info
6th post on: Cities in provinces (3-4 provinces per post)
1st post -
This would simply list the cities of the province (foreign cities included, but the final city count will not include foreign cities) in each province, and list them. They will also include the capital of the city. The cities can have links to city threads.
2nd post -
This one (as you'll see in that thread) contains the improvements for each city in that province. This would make it easy for prioritizing certain builds - especially when a new governor comes in and doesn't know what the city has. (or when the build queue(s) run out during the turn chat)
3rd post -
This would contain info like food, shields, commerce, maintnence etc.. Corruption would subtract from the totals (that way, you don have a 100 commerce city at #1 when in reality, it only produces 1 coin per turn).
4th post -
Another lost art from the first demogame. Except, it's not who lives where, it's the population count of our cities. Granted, this one might have more of a roleplay factor.
What it's designed to do is to assess province by province, the number of improvements each city and province has (including culture). The origanal intent was to produce a top 5 province list. This is what the thread should contain:
1st post: Provincial City List
2nd post: Comprehensive Improvement List
3rd post: Comprehensive Productivity List (food/commerce/shields)
4th post: Census
5th post: Provincial Tourism Info
6th post on: Cities in provinces (3-4 provinces per post)
1st post -
This would simply list the cities of the province (foreign cities included, but the final city count will not include foreign cities) in each province, and list them. They will also include the capital of the city. The cities can have links to city threads.
2nd post -
This one (as you'll see in that thread) contains the improvements for each city in that province. This would make it easy for prioritizing certain builds - especially when a new governor comes in and doesn't know what the city has. (or when the build queue(s) run out during the turn chat)
3rd post -
This would contain info like food, shields, commerce, maintnence etc.. Corruption would subtract from the totals (that way, you don have a 100 commerce city at #1 when in reality, it only produces 1 coin per turn).
4th post -
Another lost art from the first demogame. Except, it's not who lives where, it's the population count of our cities. Granted, this one might have more of a roleplay factor.