FortyJ
Deity
We're coming into the Modern Age within the next 4 turns or so, and we need to determine which techs we should research next.
Note: the "cost" figures for tech advances are the relative costs as outlined in the editor. They do not represent the number of beakers needed to discover that advance, but rather should be used as a guide to determine the relative value of each advance and the relative time needed to discover each advance.
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Upon discovery of Radio, we shall advance to the Modern Age! Due to our Scientific nature, we shall receive an additional tech (either Ecology, Rocketry, Fission, or Computers) automatically.
I request that all citizens post their preferences for our short term science queue (ie. throughout the next 10-15 turns). Assume Radio is #1 as we are currently researching this tech. Also, feel free to post any supporting arguments you may have as well.
Example:
1 - Radio (current)
2 - Fission
3 - Computers
4 - Ecology
Fission to get the UN to prevent the vote. Computers to get Mech Inf to safeguard against Greek treachery and Ecology to curb the pollution problems we are facing and to open the doorway to Modern Armor.
Code:
[b]Industrial Ages[/b]
[i][u]Advance[/u][/i] [i][u]Cost[/u][/i] [i][u]Prerequisites[/u][/i] [i][u]Allows[/u][/i]
Amphib War* 120 ( 5 turns) Marines
Radio 200 ( 4 turns - Current)
Adv Flight* 180 Flt, Radio, Mot Tran Helicopter, Paratrooper
[b]Modern Times[/b]
[i][u]Advance[/u][/i] [i][u]Cost[/u][/i] [i][u]Prerequisites[/u][/i] [i][u]Allows[/u][/i]
Ecology 260 Mass Transit, Solar Plant
Rocketry 240 (Alum), SAM, Cruise Msl, Jet Fighter
Fission 280 (Uran), Manhattan Proj, UN, Nuc Sub
Computers 260 SETI, Res Lab, Mech Inf
Recycling 240 Ecology Recycling Ctr
Space Flight 300 Rocketry Apollo Prog, SS*, Tactical Nuke
Nuclear Power 280 Fission Nuclear Plant
Miniaturization 320 Computers Offshore Platform
Synth Fibers 280 Ecology SS*, Modern Armor
Superconductor 300 Space Flt, Fission SS*
Satellites 260 Space Flt SS*, ICBM
The Laser 280 Nuc Power, Computers SS*
Genetics 320 Miniaturization Cure For Cancer, Longevity
Stealth 300 Synth Fibers Stealth Bomber, Stealth Fighter
Smart Weapons 280 Sats, The Laser [i]Precision Strikes[/i]
Robotics 320 Miniat, The Laser Mfg Plant, AEGIS Cruiser, Radar Arty
Integ Defense 360 Supconductor, Sm Weaps Strategic Missile Defense
[u][i]* Spaceship Components[/i][/u] [u][i]Cost[/i][/u] [u][i]Prerequisite[/i][/u]
SS Cockpit 320 Space Flight
SS Docking Bay 160 Space Flight
SS Engine 640 Space Flight
SS Exterior Casing 640 Synthetic Fibers
SS Stasis Chamber 320 Synthetic Fibers
SS Storage/Supply 160 Synthetic Fibers
SS Fuel Cells 160 Superconductor
SS Life Support System 320 Superconductor
SS Thrusters 320 Satellites
SS Planetary Party Lounge 160 The Laser
<><><><><>
Upon discovery of Radio, we shall advance to the Modern Age! Due to our Scientific nature, we shall receive an additional tech (either Ecology, Rocketry, Fission, or Computers) automatically.
I request that all citizens post their preferences for our short term science queue (ie. throughout the next 10-15 turns). Assume Radio is #1 as we are currently researching this tech. Also, feel free to post any supporting arguments you may have as well.
Example:
1 - Radio (current)
2 - Fission
3 - Computers
4 - Ecology
Fission to get the UN to prevent the vote. Computers to get Mech Inf to safeguard against Greek treachery and Ecology to curb the pollution problems we are facing and to open the doorway to Modern Armor.