cracker
Gil Favor's Sidekick
The purpose of this thread is to facilitate a coherent discussion of the pro's and cons of considering things that we might do to increase the the strategic value of researching the ancient age technology of construction.
Through testing across many games we have developed a strong indictment that says construction holds little strategic value except as a stepping stone to eventually get into the middle ages.
The primary lack of strategic value seems to be in the relatively low power of The Great Wall great wonder that provides little or no benefit under most game circumstances.
The question here is: Should we entertain the option of doing something to increase the strategic value of the Great Wall and if so what should that or those options be?
NOTE THAT THE POLL ABOVE IS A MULTIPLE-CHOICE POLL
Through testing across many games we have developed a strong indictment that says construction holds little strategic value except as a stepping stone to eventually get into the middle ages.
The primary lack of strategic value seems to be in the relatively low power of The Great Wall great wonder that provides little or no benefit under most game circumstances.
The question here is: Should we entertain the option of doing something to increase the strategic value of the Great Wall and if so what should that or those options be?
NOTE THAT THE POLL ABOVE IS A MULTIPLE-CHOICE POLL