After having lots of fun in my previous open SG, the pointy-stick Aztecs, I'm starting another one: "Slaves of the Pyramid".
Level: Emperor
Civilization: Egypt
Settings: Pangaea, small, 80% water, normal, 5 billion years.
Rivals: 5 random
We are the arrogant and highly cultured Egyptians, who gather together to build a mighty structure known as the Pyramids, at our city of Giza. We see no reason to build other cities, and so we may never build settlers.
However, we do want all the world to acknowledge the might and power of the awesome Pyramids, and as such our aim is to win by conquest or domination.
We must build the Pyramids in our only city, Giza, as soon as possible. I will construct them on my first turn, and then hand over to the next player to prepare the Egyptians for war.
We want to test out the power of War Chariots in this game. As such, we must refuse to trade or research Horseback Riding until it is the only technology in the ancient age that we don't know of (and even then we can delay getting it).
The world is ruled from the Pyramids with an iron fist. As such, we may never use any form of government other than despotism.
Rules Summary:
- we may never build settlers
- we must build the Pyramids immediately
- we are encouraged to use lots of war chariots. We are industrious so we can road/cut jungles and mountains quickly.
- we must win by conquest or domination.
EDIT: - each player plays 10 turns +/- 2.
Hopefully this'll be lots of fun!
Our starting location:
-Sirp.
Level: Emperor
Civilization: Egypt
Settings: Pangaea, small, 80% water, normal, 5 billion years.
Rivals: 5 random
We are the arrogant and highly cultured Egyptians, who gather together to build a mighty structure known as the Pyramids, at our city of Giza. We see no reason to build other cities, and so we may never build settlers.
However, we do want all the world to acknowledge the might and power of the awesome Pyramids, and as such our aim is to win by conquest or domination.
We must build the Pyramids in our only city, Giza, as soon as possible. I will construct them on my first turn, and then hand over to the next player to prepare the Egyptians for war.
We want to test out the power of War Chariots in this game. As such, we must refuse to trade or research Horseback Riding until it is the only technology in the ancient age that we don't know of (and even then we can delay getting it).
The world is ruled from the Pyramids with an iron fist. As such, we may never use any form of government other than despotism.
Rules Summary:
- we may never build settlers
- we must build the Pyramids immediately
- we are encouraged to use lots of war chariots. We are industrious so we can road/cut jungles and mountains quickly.
- we must win by conquest or domination.
EDIT: - each player plays 10 turns +/- 2.
Hopefully this'll be lots of fun!
Our starting location:

-Sirp.