Wander 001 - SG, Monarch, for those new to monarch

Wanderer

King
Joined
Jan 6, 2001
Messages
665
Location
UK, London
UPDATE - See entrants' List


Hi all,

You may or may not have seen the thread I posted yesterday
(Ummm newbie (here) ... )

Anyway, I've decided to try and setup my first SG, based on the advice of those kind responder's.

So now what ?

I am aiming at a small map, any style - although having read some of the SG threads, I think we should discuss our general aim before starting, to ensure we work together.

I will wait til this weekend, and see how many we have. I'd like 4 or 5, given that the more people we have, the more likely we are to learn from each other, but obviously too many means chaos.

48 hour turns, it looks like 20 turns per "go" seems norm. I'd like to try and do a "review" at around turn 80 (normal qsc end time in GOTM's) or 100, so we can look at where we are, what we've learnt, and where we go from there.

To summarize:

Pref PTW (1.14 max), but Civ3 1.29 also possible.
Monarch
small map
any style/victory - as long as we agree
standard conditions
4-5 players.

NOTE WELL: I am new to monarch level, so this is by NO MEANS a training game lead by a guru. I hope some better players might we kind enough to cast a glance this way, and that is why I would like to have "rounds" of 4(or5) Goes, after which we can summarize, and experienceed players might comment etc.


CURRENT ENTRANTS:

1. Ville
2. Doshin
3. Wanderer
4. Gingerbread
5. civ General

(OPTIONAL - ChrTh).

WE ARE FULL - Thanx to all
 
Sign me up :) I've got PTW 1.14

I've played one monarch game, and won. I don't mind starting this one off, but I've never played a succession game so you'll have to bear with me getting use to saving the game file and posting screen shots.

I think the aim should be just to discuss as much as possible after every persons turn. Suggest our plans as we go along :)

Can I suggest that we play as the Ottomans or Egyptians? Seeing as that most people won't be that use to monarch (myself included), it makes sense to have one of the easier civs...
 
Count me in. I'm trying out succession games.

I am good on monarch having won about 3 games and at the moment I use 1.21, but I can move down to 1.14 safely and without problems.

And go China or Japan!
 
If you put me last in the rotation, I'm willing to join. I'd prefer one of the PTW Civs, but will go with whatever other people want to do.
I have won at Monarch once, but it's been 8 or so months since I've played so I'm effectively a newbie :)

Also, we should go to 10 turns after the first rotation; otherwise the turns will take too long (and we may even want to drop to 5 when we hit the late Industrial/early Modern age)
 
I know CivGeneral wants to join a game, I'll see if he's interested. Put him in as optional. This might be good for him to improve his skills.
 
Hi, I was looking for a game to try out an SG, this seems about my level (GOTM18 was my first win on monarch) so I would like to join, but... I only can if it is either vanilla Civ3 or PTW1.21.

So I'll keep checking this thread, count me in if it's Civ3, no man overboard if it's not.
 
wow - what a great response.

villa, doshin,gingerbread and chrth - let's start discussing specifics, and then I'll catch up, and post a save game - probably tomorrow night (my time).

Please note the order, and cnfirm you're happy. I've noticed from reading some SG threads that problems can arise when people end up out of synch etc. , but realistically, RL will always impact us. So, to some questions:

Q1> Happy with the order ?

Q2> Civ : proposals are: Ottomans, Egyptians, Persians, Chian , Japan. Let's keep it to that. Votes peopele ? And reasons - for those that propose ?

Q3> "round" structure . 2 good proposals - (1) that we get discussion going after each turn - as opposed to the 4(5) turn, as I had mentioned, and (2) we shorten the turns later to keep them short enough to complete. What are you thoiught, others?

Qx> Guys - let's post so Q's (if you have them) and get on the same page before starting.

here's my sixpence:

A1> I've listed myself 3rd because I would rather see where we are headed, and because a strong start is important, and an area I need to learn from.

A2> Hmm - I'm only playing my first ottomans game now (gotm 19) but that UU ... if it's early war, we're at a dis-advantage, but if we can hold of major war till we get them, we might smile. as to the other's no specific preference/comment. My order of preference:
(1) Ottomans (2) EGyptians (3) Persians (4) Japan (5) China

A3> Hmm - ok discussion ofter each guys turn seems fair. I still like the idea of a summary after we've each had a turn, so we can get feedback, and determine where we (individually) may have gone wrong (see my turns :-) or right (see eveyone else ?). Do you think it would be a good idea to set up some like this:

PLAYER TURN (48 hours, 20 turns game initially)
GROUP DISCUSS/PLAN (24 hours - unfortunately, I live far away in terms of timezones, so I can't be online when you guys are <making the assumption here that you are American's ? >
NEXT PLAYER TURN (48 hours, 20 turns game initially)
GROUP DISCUSS/PLAN (24 hours)

and so on ...
 
Is there room for one more :), I would like to sign up :D.
 
CivGeneral, you can have my spot, because I don't think I'm going to be available at any time during the first move through the rotation. I will follow along, and I ask that I get to be in the reserve spot in case one opens up later in the game.
Thanks
 
how do you guys feel ? 6 players ?

I'm OK with that, if the others are.
 
Lets keep to five with ChrTh as the reserve.

Q1> Happy with the order ?

Yep, I'm fine with that .

Q2> Civ : proposals are: Ottomans, Egyptians, Persians, Chian , Japan. Let's keep it to that. Votes peopele ? And reasons - for those that propose ?

I'll vote for Ottomans first, with Egyptians as my second and China third. All are industrious, which will help get us going early on and get a good railway network set up in the late game. I prefer the timing of the Ottoman UU to the others. Should we want a GA around the time of industrialisation, we'll be able to fight a short sharp war. Plus we get the added bonus of a free science every era :)

Q3> "round" structure . 2 good proposals - (1) that we get discussion going after each turn - as opposed to the 4(5) turn, as I had mentioned, and (2) we shorten the turns later to keep them short enough to complete. What are you thoiught, others?

I think we should keep it at 10 turns per go for now. Possibly 5 later on, but lets see how it goes. I think we should emphasise discussion after each turn. That way a few deity lurkers might post to mock our performance, and then offer some tips :D . Plus discussion never harmed anyone...

Here's to a successful learning experience :goodjob:
 
Thanks space. Sorry , but PTW was what everyone seem to prefer! We all look forward to constructive commentary/criticism ...

CiaO
 
So I'm the first, right?
I may do the game.
What civ, I vote Ottomans, then Persia
 
I've learnt on my few games on monarch that a short early war is crucial to set back an enemy, deny them resources, and send their economy down. Attack them until we takr their iron, then declare peace, and finish them off with Med Inf or Knights later on.

This way we could have an extra large land area, and all the resources we'd ever need.

And my votes for civs are:
1) China - for the rider, the king of the middle age until cavalry
2) Persia - For the immortals, like med inf, just sooner and cheaper.
3) Japan - for the earlier, all-rounder samuri
4) Ottomans
 
The votes for the civs so far (3 points for first choice, 2 for second, 1 for third):

Ottomans: 9
Chinese: 5
Egyptians: 4
Persians: 4
Japanese: 1

With just Civgeneral left to vote, but it looks like it'll be Ottomans whatever :) . Anything left to discuss before we start?
 
Back
Top Bottom