CG10 - The Communist Manifesto

cgannon64

BOB DYLAN'S ROCKIN OUT!
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Jun 19, 2002
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I had an idea for an SG a while ago involving being a Democracy for the whole game and playing very honorably. But then I created CG9 and put it on the back burner. I wanted to have two SGs going at once though, but then I noticed that an SG already exists with this idea. So I tweaked it a little bit, and came up with this one. Here goes:

Civ: Russia.

Map: Standard, Continents, Temperate. The usual. Created in a scenerio, to mod the governments. I have fiddled with resources and luxuries.

Level: Emperor.

Enemies: Max.

Variant: Time for the good stuff.
- This map has been modded in the editor so we start under a Communist government. We are to stay in this government for the entire time.
- Whether or not its a myth in real history, we are to aggressively expand the communist party to other countries. Since we can't convert countries to communism, what does this mean? Conquest. Conquest and Domination are the only two acceptable victories (all are on).
- Note: I'm beginning to dabble into a Realms Beyond game here, so I'll at least cite the source. ;)
- It is highly suggested that we build only the ideal number of cities for a large map. If someone could tell me that exact number, it would be great. I think its like 21. We can bulid more, but this will not help us as Communists - the more cities you have under communism, the more the communal corruption.
- The above point brings up a variant rule I'd like to have the players argue over. Are we to keep the land we conquer, which would greatly hurt our civ by giving us too many cities, or are we to raze all of it? I vote for razing every city we conquer, and only keeping cities we build ourselves.
- We must be faithful to our workers, the backbone of our society. Therefore, we will never keep slaves - but we will never disband them either. Every slave we conquer must be either returned to the Civ it came from OR joined into a nearby city.
- Our workers will not be roaming freelancers. They are lower-class men with steady jobs and families, and to tear them from their home would be a crime of the highest order. Therefore, all workers must be built by the city they work for. When there is absolutely no work left from them to do on their home city, they will be joined back into the city. Cities can buid more than one worker, but these workers must not travel outside their home city. (Therefore I suggest we name all our workers to avoid confusion. Something like "St. Petersburg 1".) Once railroads are discovered, however, this rule will be nullified. (Thanks Puzzlinon!)
- Our enemies will start in Monarchy. They may become communist, and if they are, they are immediately to be considered allies. If we are at war with them and they become communist, then we are to make peace immediately. The only way we are allowed to war with a communist nation is if they are the last country left and we are forced to destroy them to win.

Roster:
Myself - I will be gone on weekends unless otherwise specified.
Anarres
New Destroyer
Andvruss
(Open)
 
Just a suggestion. You could drop the no-worker-away restriction once cities get railroad. That kinda preserves the spirit, but without it, the fiddling with pollution-control workers could get awfully tedious in the later game.
 
I don't think I can guarantee the time right now.

To make it a real "communist struggle" game, you could disable the other civs from using communism, if that's possible. I'd give them monarchy for free, to even things up at the start,
and let them develop the others.
 
Originally posted by Puzzlinon
To make it a real "communist struggle" game, you could disable the other civs from using communism, if that's possible. I'd give them monarchy for free, to even things up at the start,
and let them develop the others.

Another good point. Whether you play or not, you've certainly helped the game, Puzzlinon. :goodjob: ;)
 
Good luck! I hope to play in a CG game upon my return (but if you're a builder-type, you'll love TSK02).
 
I would like to join but I'm not the best at Civ3. I've only ventured to try Regent level and if I get I good start there I easily win. I have never tried Monarch.......
 
cgannon64, this will be my first sg, although I've followed the progress of many. Maybe a couple of tips and pointers by you, the veteran, would be helpful....
 
Originally posted by andvruss
cgannon64, this will be my first sg, although I've followed the progress of many. Maybe a couple of tips and pointers by you, the veteran, would be helpful....

I'd need to know what the weak points of your game are. Its hard to give general tips. Do you have problem settling, micromanaging, warring....?
 
Probably the early game. I'm fine settling, I usually get carried away. It's just knowing when to switch from improvements and wonders to military. I usually have 1 wrrior in every city I have in the ancient age and when the enemy attacks, I am completely unprepared.
 
Originally posted by andvruss
Probably the early game. I'm fine settling, I usually get carried away. It's just knowing when to switch from improvements and wonders to military. I usually have 1 wrrior in every city I have in the ancient age and when the enemy attacks, I am completely unprepared.

I usually research Bronze Working ASAP, so don't worry about that. And I try to mix in two defenders - preferably Spears - with culture buildings.
 
cgannon, IIRC all custom maps have the OCN set to that for a standard size map. This means you should make the map itself standard in size or the OCN will be wrong and corruption too much to deal with.

OCNs
Tiny: 8
Small: 12
Standard: 16
Large: 24
Huge: 32

Note the numbers are all IIRC.

I will play but only if the difficulty is emperor. If some are worried about the early game I can take an early slot in the rota.
 
Yay, this game isn't dead after all. Here is the roster:

Myself
Anarres
New Destroyer
Andvruss
(Open)

Sorry for putting you last advruss, but you said you have problems with the early game so you can watch us all go first and learn. BTW, the game will be Emperor and Standard (so its easy for me to make).

I will be playing around in the editor now and making the save.

EDIT: We need it have a Civ discussion. Are we going to do Russia or China, or will we pick a Civ out of all of them? :)
 
Thanks for putting me on last cgannon64. This will be my first ever emperor game, so.... I tried diety once, that game was pretty funny. A lil advice on my turns would be nice from you veterans though.
 
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