I popped 13 huts. We got 10 empty, 1 cash, 1 warrior, 1 tech.
No sign yet of barbarians, but we could be in trouble soonish.
Our land is somewhat poor.
We sit astride a sizable tract of desert, with lots of plains and few grass.
Pink dot should be the first site we grab.
That pulls two BG tiles and will have two food bonuses after temple.
It will also be shielded from barbs and give us an early coastal site, which COULD nab the Colossus.
Or maybe not.
Hollow orange dot would be next. Grabs a fur, also on the coast, on the river.
Has some early forests for chopping to speed building.
Yellow dot third and white dot fourth? Looking at where the good tiles are.
Light Blue dots are near luxuries.
Red dots are in low food areas.
Green dots are in fertile areas.
Red dot north of Moscow is a crap location limited to size 3, but...
It might be worth grabbing as a barb magnet if we have problems.
We do not want to leave Moscow exposed to barb invasion!
I did not get to found a second city, but...
I did get to explore! And pop over a dozen huts.
Poorish luck on the huts, but it was worth a gamble, and...
Interesting to try on a huge map.
The explorations and contacts will help our tech situation, so that too is worthwhile.
ST3 - 2550BC
Skyfish can go next or defer, as he chooses.
One way he gets to go after me, the other he doesn't have to go after me.
Ten turns per player. LOOK AT ALL THAT LAND!
Should be fun.
- Sirian