Eklektikos
Eponymous
Trade Minister: Eklektikos
Trade Deputy: Octavian X
Trade Advisor panel 1275AD:
List of luxuries & resources, who has them within their borders and how many:
Current and possible trades
In this section, each foreign nation has its total treasury, list of luxuries, resources and techs available for trade, currently active trades & possible trades for the next play session displayed.
Trades are always shown in the following format:
We give <-> They give
Sums of gold are the minimum possible. The symbol + means "and", while the / symbol means "and/or".
If there's anything else you think would be usefully displayed in this first post alongside all the above gubbins, please do make your suggestion in this thread so that I can decide whether or not it's feasible and sufficiently useful to warrant whatever extra effort it involves
Please also post any general trade related questions or suggestions in here.
Link to previous term's Trade thread.
Trade Deputy: Octavian X
Trade Advisor panel 1275AD:
List of luxuries & resources, who has them within their borders and how many:
- Saltpeter: Japan(1) Germany(1) Persia(2) Babylon(3) China(1) Russia(1) Greece(1) Egypt(1) Aztecs(1)
- Iron: Japan(1) Germany(2) Persia(1) Babylon(2) China(1) Russia(2) Greece(2) Aztecs(2) America(1)
- Horses: Japan(1) Germany(3) Persia(1) Babylon(1) China(1) Russia(2) Greece(1) Aztecs(3)
- Spices: Japan(9)
- Ivory: Germany(9)
- Silks: Germany(4) England(6)
- Incense: Babylon(6)
- Furs: China(7)
- Gems: Russia(11)
- Wines: Greece(5) Egypt(2) Aztecs(1)
- Dyes: Greece(4) America(1)
Current and possible trades
In this section, each foreign nation has its total treasury, list of luxuries, resources and techs available for trade, currently active trades & possible trades for the next play session displayed.
Trades are always shown in the following format:
We give <-> They give
Sums of gold are the minimum possible. The symbol + means "and", while the / symbol means "and/or".
Code:
[b]Egypt[/b]
Gold: 0
Luxuries: None
Resources: None
Lacks: Horses & Dyes
Techs: None
Active: None
Possible: Democracy / Economics / Physics / Metallurgy / Horses / Dyes / WM / TM + 26g / 29g <-> WM
TM <-> TM
[b]Greece[/b]
Gold: 0
Luxuries: None
Resources: None
Lacks: None
Techs: None
Active: None
Possible: Physics <-> Free Artistry + WM
TM + 22g / 23g <-> WM
TM <-> TM
[b]America[/b]
Gold: 0
Luxuries: None
Resources: None
Lacks: Horses & Wines
Techs: None
Active: None
Possible: Banking / Chemistry / Navigation / WM / TM + 3g / 14g <-> WM
TM <-> TM
[b]Aztecs[/b]
Gold: 51
Luxuries: None
Resources: None
Lacks: Dyes
Techs: None
Active: None
Possible: Chemistry / Democracy / Economics / Dyes <-> WM + 51g
15g / <-> WM
WM <-> WM + 17g / TM + 30g / 31g
[b]Germany[/b]
Gold: 122
Luxuries: Ivory(3)
Resources: None
Lacks: Dyes
Techs: Free Artistry
Active: None
Possible: Dyes <-> Free Artistry + WM + 9gpt + 122g
Dyes + WM + 548g / Dyes + 549g <-> Ivory
WM + 54g / 55g <-> WM
WM + 2g / 3g <-> TM
WM <-> 1g
[b]England[/b]
Gold: 3
Luxuries: None
Resources: None
Lacks: Saltpeter
Techs: None
Active: Iron + Horses + Dyes <-> Silks (expires in 15 turns)
Possible: Music Theory / Banking / Astronomy / Chemistry / WM / TM <-> WM + 3g
14g <-> WM
[b]Babylon[/b]
Gold: 0
Luxuries: Incense (0)
Resources: None
Lacks: Wines & Dyes
Techs: Free Artistry
Active: None
Possible: Economics / Physics <-> Free Artistry + WM
WM + 1g / TM + 15g / 17g <-> WM
TM / 2g <-> TM
WM <-> Free Artistry + TM
[b]Persia[/b]
Gold: 55
Luxuries: None
Resources: None
Lacks: None
Techs: Free Artistry
Active: Dyes <-> 7gpt
Wines <-> 10gpt (expires in 7 turns)
Possible: WM + 4g / TM + 8g / 10g <-> Free Artistry
WM + 25g / TM + 29g / 31g <-> WM
WM <-> TM + 4g / 6g
TM <-> TM / 2g
[b]China[/b]
Gold: 0
Luxuries: None
Resources: None
Lacks: None
Techs: Free Artistry
Active: Dyes <-> 10gpt
<-> Furs + 41gpt (expires in 2 turns)
<-> 82gpt (expires in 11 turns)
Possible: Theory of Gravity / WM + 23g / TM + 24g / 25g <-> Free Artistry + WM
WM + 8g / TM + 9g / 10g <-> Free Artistry
WM + 13g / TM + 14g / 15g <-> WM
TM / 1g <-> TM
[b]Russia[/b]
Gold: 1
Luxuries: None
Resources: None
Lacks: None
Techs: Free Artistry
Active: <-> Gems (expires in 8 turns)
Possible: Physics <-> Free Artistry + WM + 1g
WM + 16g / TM + 17g / 18g <-> WM
WM <-> TM + 1g
TM / 1g <-> TM
[b]Japan[/b]
Gold: 19
Luxuries: None
Resources: None
Lacks: Dyes
Techs: Free Artistry
Active: <-> Spices (expires in 2 turns)
Possible: Economics / Physics / Metallurgy / Dyes <-> Free Artistry + WM + 19g
WM <-> Free Artistry + TM + 10g / WM + 2g / TM + 19g
TM + 8g / 10g <-> Free Artistry
TM + 18g / 20g <-> WM
TM <-> TM + 1g
If there's anything else you think would be usefully displayed in this first post alongside all the above gubbins, please do make your suggestion in this thread so that I can decide whether or not it's feasible and sufficiently useful to warrant whatever extra effort it involves
Please also post any general trade related questions or suggestions in here.
Link to previous term's Trade thread.