I've been playing this game for quite a while now and came to a sudden realisation - I've never built a stealth bomber, SDI defense network or Radar Artillery piece. Modern armour has only ever been a light distraction on the way to space. I've never even been involved in a proper nuclear war! This SG will aim to fix those little problems... Hopefully it will also make more use of naval units and make modern day combat less of a foregone conclusion.
We will play on a continents map. We can do whatever we like on our starting landmass, but we cannot deploy ground units on any other territory until we have researched the full modern age tech tree, amphibious warfare and advanced flight. Then we will head towards a domination/conquest victory. Prior to this we can involve ourselves in whatever conflicts we like, but only using ships/planes.
Now for Pandoras Box: By the turn we are ready to launch our invasion transports, we will have built exactly 1 nuclear weapon per remaining civilisation, we must then nuke the smallest city each other civ posesses. In the case of a size tie we must go for the most corrupt one. We can be as dastardly as we like with this, declaring wars and making alliances to get the whole world into a massive world war! However it must be done in 1 turn. I have a funny feeling we may want to switch to communism before this
As for a civ, I realise that America would be a perfect choice, but I've just finished a game with them and they do get used for a large number of SGs, so would rather use someone else. Would like to steer clear of the Ottomans and Vikings for the same reasons. Think the Babylonians or Egyptians could be fun - havn't seen either of them used lately and I like them both, but I'm not particularly fussed.
It might be worth seeing if someone else could make us a map for this, to ensure we have a big enough island to make the game playable, without being too big. If there are any lurkers out there who would like to make us a map but don't want to play then please post!
It will be 24 to post a got it and 72 to play. Aiming for 20 turns to start, 10 turns each from there. Possibly shift to 5 turns each when the war gets rolling. Just to make it clear NO EXPLOITS. Also to avoid the discussion, I do not want to use RCP, simply because I don't like it.
A final word of warning - I lack net access over the weekends, although I can play, so we may have to be creative with the roster.
Version: Ptw 1.21.
Difficulty: Deity
Map Size: Medium/Large - to be decided.
Map Type: Continents
Climate: Average
Civ: To be decided.
AI civs: Max, Random, Culture linked off, Respawn off.
Victory type: Domination/Conquest only.
Order to be decided:
TriviAl
Arizona_Steve
?
?
?
We will play on a continents map. We can do whatever we like on our starting landmass, but we cannot deploy ground units on any other territory until we have researched the full modern age tech tree, amphibious warfare and advanced flight. Then we will head towards a domination/conquest victory. Prior to this we can involve ourselves in whatever conflicts we like, but only using ships/planes.
Now for Pandoras Box: By the turn we are ready to launch our invasion transports, we will have built exactly 1 nuclear weapon per remaining civilisation, we must then nuke the smallest city each other civ posesses. In the case of a size tie we must go for the most corrupt one. We can be as dastardly as we like with this, declaring wars and making alliances to get the whole world into a massive world war! However it must be done in 1 turn. I have a funny feeling we may want to switch to communism before this

As for a civ, I realise that America would be a perfect choice, but I've just finished a game with them and they do get used for a large number of SGs, so would rather use someone else. Would like to steer clear of the Ottomans and Vikings for the same reasons. Think the Babylonians or Egyptians could be fun - havn't seen either of them used lately and I like them both, but I'm not particularly fussed.
It might be worth seeing if someone else could make us a map for this, to ensure we have a big enough island to make the game playable, without being too big. If there are any lurkers out there who would like to make us a map but don't want to play then please post!
It will be 24 to post a got it and 72 to play. Aiming for 20 turns to start, 10 turns each from there. Possibly shift to 5 turns each when the war gets rolling. Just to make it clear NO EXPLOITS. Also to avoid the discussion, I do not want to use RCP, simply because I don't like it.
A final word of warning - I lack net access over the weekends, although I can play, so we may have to be creative with the roster.
Version: Ptw 1.21.
Difficulty: Deity
Map Size: Medium/Large - to be decided.
Map Type: Continents
Climate: Average
Civ: To be decided.
AI civs: Max, Random, Culture linked off, Respawn off.
Victory type: Domination/Conquest only.
Order to be decided:
TriviAl
Arizona_Steve
?
?
?