Settling so close to an opponent's city that you share cultural tiles within the first rings of both cities is called "Aggressive settling". There is nothing else that "urinates" the AI so off as aggressive settling. It's like forcing the Americans to declare war upon us within a few turns.
I am against it. The only situation I will support it is when there happens to be our only rubber tile there. But even then I prefer a colony over a city.
Can you explain me why you want a city there, given that we already have far more than the optimum number of cities so that the corruption in our cities will even rise further? I don't see the benefit here.
Well, I never said I wanted a city there. I just saw it as an opportunity for "agressive settling" and thought I would bring it up for discussion. If we settled on the hill north of the gold, there would only be 1 tile of city overlap until cultural borders increase. If we are aggressive with our culture improvements, we may even flip that American city.
There is also a good spot for settling on the coast a little way SE of Giza. There won't be much overlap from other cities and the land there is not being used for anything else.
Sorry, zorven, but I agree with Rik. Besides once Asyut's borders expand and the American city's borders expand, most of that territory will have been claimed anyway.
I will have to look into Peri's proposal. I love harbor cities because of the extra commerce they bring in.
Personaly, if we are waging a culture war this would be good. But at this point, who knows what the americans have built there. They could have a Library and a Temple there poping out culture for them.
I would go with this plan if the Americans have just captured that city. But, I would have to goagainst this plan since the settled ciy would run a risk of a culture flip.
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