Zwingli
Prince
Concept
A low density map (half the normal number of civs) with plenty of room to settle at the beginning. This will limit warfare and congestion in the ancient age, but may lead to very powerful opponents by the end of the game. In order to provide a bit more challenge, we will attempt to build the Pyramids which will put us way behind on the growth curve on Deity. If there is enough interest to proceed, this will be a closed succession game with 5 spots in the roster.
Civ3 1.29
Civ: America
Landform: 60% Standard Pangea
Opponents: 3 preset (India, France, and Iroquois for their relatively low aggression)
Barbarians: Roaming (With so much open space, they might be a problem)
Victory conditions: Diplomatic and Domination disabled. All others are fine.
Varient conditions: We must build at least 1 ancient era wonder by hand. The FP must be constructed brick by brick and the Palace stays where it is built (unless our capital gets conquered)
Other Details
20 turns each for the first 3 players, then 10 turns per round thereafter. ROP abuse, intentional deal breaking, and major exploits are off the table.
Roster
Zwingli
KELLO
dojoboy
tao
gormdragon
A low density map (half the normal number of civs) with plenty of room to settle at the beginning. This will limit warfare and congestion in the ancient age, but may lead to very powerful opponents by the end of the game. In order to provide a bit more challenge, we will attempt to build the Pyramids which will put us way behind on the growth curve on Deity. If there is enough interest to proceed, this will be a closed succession game with 5 spots in the roster.
Civ3 1.29
Civ: America
Landform: 60% Standard Pangea
Opponents: 3 preset (India, France, and Iroquois for their relatively low aggression)
Barbarians: Roaming (With so much open space, they might be a problem)
Victory conditions: Diplomatic and Domination disabled. All others are fine.
Varient conditions: We must build at least 1 ancient era wonder by hand. The FP must be constructed brick by brick and the Palace stays where it is built (unless our capital gets conquered)
Other Details
20 turns each for the first 3 players, then 10 turns per round thereafter. ROP abuse, intentional deal breaking, and major exploits are off the table.
Roster
Zwingli
KELLO
dojoboy
tao
gormdragon