What if several of my cities could benefit from that juicy cow tile in the same turn?
What if my totally corrupt city could assign all its citizens to taxmen and still grow?
What if most my cities could maximize commerce and food/shields in the same turn?
Well, with micromanagement and a lot of free time, you can do all these wonderful things. Heres how:
It might not be worth your time, but for competitive games it might be worth someone elses time, so you lose ground if you dont do it. Unless you are a micromanaging freak, you cant keep doing this for any reasonably-sized empire because otherwise you would go nuts, or get sick of the tedium and never play Civ3 again. At least I know I would. But it can be very powerful at the beginning of the game, after you have founded a few cities, or during your GA.
Lets hope we get a fix from Firaxis, or at least a ban from the GOTM and HOF. Disabling the arrow buttons in the city view would be a good fix, IMHO.
What if my totally corrupt city could assign all its citizens to taxmen and still grow?
What if most my cities could maximize commerce and food/shields in the same turn?
Well, with micromanagement and a lot of free time, you can do all these wonderful things. Heres how:
- Pick the first city in the production order that will complete something next turn. If there is no such city, just rush-buy something in one of your first cities. Dont worry, youll likely get your cash back (read on). Lets call this city A.
- Maximize the commerce output of all cities after the above city. That includes using specialists in cities with low commerce tiles or with high corruption. Commerce for all cities gets added up before the shield and food production is calculated.
- When you get the popup saying that A has finished its build, zoom to that city and assign all its citizens to entertainers. Then use the arrow buttons to cycle through all your cities and make everyone entertainers. By removing all citizens from tiles in already processed cities, you free those tiles for reuse by subsequent cities.
- Use the arrow buttons again, this time going forward from A, making sure you maximize food and shields, and ignoring commerce. Stop at a city, say B, that is about to complete something this turn, and exit the city view.
- The production phase continues, and you get the popup for B. Zoom and repeat these last three steps, until you have reached the end of the production order.
It might not be worth your time, but for competitive games it might be worth someone elses time, so you lose ground if you dont do it. Unless you are a micromanaging freak, you cant keep doing this for any reasonably-sized empire because otherwise you would go nuts, or get sick of the tedium and never play Civ3 again. At least I know I would. But it can be very powerful at the beginning of the game, after you have founded a few cities, or during your GA.
Lets hope we get a fix from Firaxis, or at least a ban from the GOTM and HOF. Disabling the arrow buttons in the city view would be a good fix, IMHO.