HRY2 - Jobless in Entremont

Hooray

Civ3 Cartographer
Joined
Jun 4, 2003
Messages
846
Location
West Virginia
PTW v1.27
Difficulty: Monarch (Sorry, just not ready for Emperor)
Civ: Celts
Standard Map
Pangaea, 60% Water
Normal Climate and Temperature. 4 Billion Age.
All Victory Conditions enabled.
Preserve Random Seed enabled. Cultural Conversions enabled.

The concept for this game is that each player chooses one of the following jobs and must stick to it throughout the game. There's a little flexibility, though. The warlike ones aren't obligated to always fight wars. The peaceful ones need not sign peace treaties immediately. Just try to maintain the spirit of each job, but above all else try to have fun and hopefully win in the process.

I have chosen the Celts because I wanted a Religious and Militaristic civ. Plus, I've been wanting to play a game as the Celts for a while. Militaristic is good for warmongering. Religious is good for peaceful play, but is also a very well-rounded trait useful in any game.

The jobs:
The Conqueror - Will play aggressively and build military units to the best of his ability. Will declare war on others at his own discretion. Ultimate goal is to attain Conquest Victory.

The Dominator - Similar to Conqueror, except strives for a Domination Victory. Will be the most expansionistic job.

The Diplomat - Will play peacefully and concern himself with trading as much as possible and maintaining good relationships with other civs. Will strive for a UN Victory.

The Builder - Will play peacefully and concern himself solely with building infrastructure. Ultimately strives for a Cultural Victory.

The Scientist - Will do anything within his power to research and obtain new technologies by any means necessary. Ultimately strives for Spaceship Victory.

The King - The only one who gets to play however he wishes. Strives for any victory possible. I reserve this job for myself :P

The different players are allowed to collaborate for mutual benefit. The Builder isn't supposed to ever declare war. However, he knows that he can't get a cultural victory since a neighboring country has equal culture. He can ask The Conqueror to destroy that neighbor so that they both get closer to their respective victories.

The challenge(hopefully) of this variant is to just get any sort of victory out of the conflicting strategies.

The jobs may be essentially ignored for the first round since we'll be focused almost entirely on expansion. I don't want our expansion to be hindered early in the game.

There are six jobs. I'm all ready filling one. I must also reserve a place in this SG for Ville. That means there are four open spots. Replacements will be sought immediately if someone leaves this SG.

It's first come first serve. Sign up and state which job you'd like.

The start position:
HRY2start.JPG


The 4000 BC save:
4000 B.C.
All further saves must be named: HRY2_(year)_(BC or AD). For example: HRY2_2150_BC.SAV or HRY2_1600_AD.SAV
This is mostly for my benefit so I can keep all my save files organized.
 
I join as Scientist
EDIT: Can a builder or scientist etc. attack enemy if we are at war already?
 
leha: Yes you may. Good to have you aboard.

Ville: Yes, I sort of mentioned that all ready. If we're all ready at war, you can fight. However, Builder and Diplomat by nature are meant to seek peace. If either one of those goes on the attack, it would violate the spirit of those jobs. Those jobs are meant to only fight defensively or to retake lost territory.

But you've chosen Scientist. That job can fight wars freely if there's some tech to extort, or if it will otherwise help science, such as gaining more cities to increase money and therefore research.
Well, that and you're free to fight wars to take out an enemy spaceship if that becomes necessary.
 
On the other hand , can Conqueror trade with other civs ( diplomat's job ) ?
 
The Diplomat has to seek a different Victory Condition. My real purpose of this variant is to have different players seeking different victory conditions.

Plus it allows me to add in another person. I *could* just reduce it down to one warmonger and one peaceful player, but that would be a bit uninteresting with so few people.
 
Feh. You bring up a good point, but I still need to have that job there.

Still need two more people. C'mon, you lurkers out there know you want to join.
 
This is not a sign-in.
The Diplomat can do his job by gifting money and techs to the opposing parties. Read Bamspeedy's Improving AI Attitude to handle it. However a couple of city razes will have your attitude never to grow above furious with that civ.
Nice concept.
No I really don't want to join. :)
 
Sign me up for Conqueror ... I need more bloodlust in my game :evil:

Can you put me towards the end of the rotation? I won't be able to grab the game until Friday at the earliest
 
I would like to be the builder, if that's ok.

Maybe stick me in the front of the que. I think the builder job will have the more to do in the first part of the game compared to the others.

I look forward to this game.
 
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