Since C3:C is still a few weeks away for us ROWs (Rest-of-the-World-ers) I thought I'd start an SG of my own.
To compensate the elaborate variants we've been playing lately I suggest a simple
Always War.
The roster:
1) mad-bax <---------- just played
2) TedJackson
3) Karasu
4) Greebley
5) Handy900 <---------- UP
6) Northern Pike <--------- on deck
7) Space
For those new to the concept: we declare war to each Civ the moment we meet them. This first contact is the only possibility to trade but the negotiations will always end with a war declaration.
Here are the specs:
Version: PTW v1.27
Level: Monarch
Landmass: Continents
Climate and Age: Random
Size: Standard
Opponents: Random
Civ: Rome
For me it's a first try, hence the Monarch level. Still hard enough I would think
, veterans say you should add a level-and-a-half, so it'll be like demi-god, ie harder than emperor. This should be fun with fellow AW newbies, but veterans are welcome too. Also if only to lurk and comment. 
My personal favorites for the Civ are: either the Ottoman or the Chinese for their great UU's, but maybe we should go for the Greek (good early defensive UU, free techs) or the Romans (good early offensive and defensive UU, cheap Barracks).
Going with one the latter two will mean an early GA, but surviving the first part of the game is probably the hardest part. (Is it? That is the great thing about starting something new, lots of things to be learned...
)
The save
Da rulez:
Mad will start us up by playing 20 turns. After that it's 10 turns each. If we manage to survive we may need to make that 5 each at some point, but only when I've given permission...
Strict 24 hours for a "got it", after that 48 hours to play.
If you're not able to play, just say so and we'll work around it. We have a long roster so this should not be a problem. If you fail the "got it" the game moves to the next player.
We'll play "honourable" (RBCiv rules). It will be hard to break any deals anyway.
RCP not forbidden but not encouraged either.
To compensate the elaborate variants we've been playing lately I suggest a simple

The roster:
1) mad-bax <---------- just played
2) TedJackson
3) Karasu
4) Greebley
5) Handy900 <---------- UP
6) Northern Pike <--------- on deck
7) Space
For those new to the concept: we declare war to each Civ the moment we meet them. This first contact is the only possibility to trade but the negotiations will always end with a war declaration.
Here are the specs:
Version: PTW v1.27
Level: Monarch
Landmass: Continents
Climate and Age: Random
Size: Standard
Opponents: Random
Civ: Rome
For me it's a first try, hence the Monarch level. Still hard enough I would think


My personal favorites for the Civ are: either the Ottoman or the Chinese for their great UU's, but maybe we should go for the Greek (good early defensive UU, free techs) or the Romans (good early offensive and defensive UU, cheap Barracks).
Going with one the latter two will mean an early GA, but surviving the first part of the game is probably the hardest part. (Is it? That is the great thing about starting something new, lots of things to be learned...

The save
Da rulez:
Mad will start us up by playing 20 turns. After that it's 10 turns each. If we manage to survive we may need to make that 5 each at some point, but only when I've given permission...

Strict 24 hours for a "got it", after that 48 hours to play.
If you're not able to play, just say so and we'll work around it. We have a long roster so this should not be a problem. If you fail the "got it" the game moves to the next player.
We'll play "honourable" (RBCiv rules). It will be hard to break any deals anyway.

RCP not forbidden but not encouraged either.