Recently, I'm beginning to develop a new opening style by using workers to explore the map. I have encountered many great successes so far. This style works best in C3C with an agriculture tribe like the Mayan with sedentary barb. Basically, if I started near the river with a cow, I could pump out a worker right away after five turns. The first three or four workers will quickly improve the capital then set out to explore and pop huts. Since I have no military unit of any kind, I'm getting gold, map, tech, setter, and warrior (if I get a warrior, I would disband it immediately). As for the Sid level, I usually get gold, map, and warrior, but so far, no luck on tech or settler yet.
Once the worker starting to wander far way and pop a warrior, the warrior will continue on to make contact with other civ while the worker starting to travel back while buiding road along the way. Of course, this will end the openning sequence. Defending on the level and map size, the worker can safely explore the map up to 1000BC.
Once the worker starting to wander far way and pop a warrior, the warrior will continue on to make contact with other civ while the worker starting to travel back while buiding road along the way. Of course, this will end the openning sequence. Defending on the level and map size, the worker can safely explore the map up to 1000BC.