Whats up with Civilization3.e.exe has...

VetteCiv

Chieftain
Joined
Oct 29, 2001
Messages
10
Location
Cedar Park,TX
What is up? I am happily playing :king: along for a while, maybe an hour or so and BAM I get a message and my Windows2000 kicks me out of the game. Message reads "Civilization3.e.exe has generated an error and will be closed by Windows". First of all what kind of exe file is this? It has an extra period and "e" between the delimiter period and the exe extension. Has anybody else had this problem? I know the Civ executes a file called Civilization3.exe to run the game.
 
I don't. I'd suggest getting the latest version of .dat files for your virus scanner (you have one right?) and do a virus scan on your computer just be sure.
 
I have the same problem. Also, when I start the game it gets past the splash screen and the intro movie. However, when I am at the selection screen the monitor is split into four seperate screens. I think this is related to the infamous NVIDIA refresh rate problem/Default Monitor problem.
 
I've experienced this as well. I played several "test" games, just getting an idea for how the changes worked, and never progressed past the Middle Ages era. Then in my first "real" game, I was playing right along, and suddenly while I'm waiting after I finished a turn a message came up saying "Civilization3.e.exe has generated errors and will be closed by Windows. You will need to restart the program. An error log is being created." Now this happened shortly after moving into the Middle Ages era, so I've gotten past this point in the games before. I loaded up the autosave of the turn this occured after, and the same thing happened. :(

I did a "search for files or folders" in Windows, and looked for "error log" (without quotes around it). This brought up 178 files, so I listed them by date to see what had been last modified the most recently. Sure enough, there were only a few that had been modified the day this happened, two of which at the exact right time. One was titled "logfile" and was in the Civilization 3 directory, but it was just an empty text document, with no writing appearing in Wordpad and taking up 0 KB of space. The other was titled "drwtsn32" and was located in C:\Documents and Settings\All Users\Documents\DrWatson. Each time that I reloaded the autosave of that turn after making some changes (shutting down other programs, restarting my computer, etc.) this error occured, and the empty "logfile" would have its modified time as the time of the latest error occurance, but the "drwtsn32" modified time remained the same as the original occurance.

Now I sent all this information off to Infogrames from their tech-support page, including the contents of the "drwtsn32" file. I waited a long time for their response, and in the meantime started a new game of Civ3. This of course overwrote the autosaves of my previous game, so when I went back to test something with it (still no response from Infogrames at this point), I had to load it up several turns before the point where the error had occured. I went through the turns pretty quickly, remembering for the most part what my decisions had been before, but this time the error occured one turn earlier! After 270AD as opposed to after 280AD. I don't know if this means anything, but its kinda weird.

Finally after almost 2 weeks Infogrames sends me an email, and it suggests that I update my video driver :rolleyes: . I stated in my first email that everything was up-to-date, but just to humor them I went online and downloaded the latest video driver for my system from Dell.com, which was listed new as of one month prior to me getting this machine. I installed the new driver, tried out the game (from several turns before the point where the original error occured because my autosaves had been overwritten) and the same error came up after 270AD (the new error point). I sent them another email, explaining everything I've said here, including the error point moving, and am still waiting for a response.

If anybody wants me to post the "drwtsn32" contents, I will, but they are rather long and mostly computer gibberish that only programers would understand. ;)
 
When I posted this problem I was running Win 2000. I am now running Windows XP. GUESS WHAT!!! Same problem. My video card is a (MSI) NVIDIA GeForce2 GTS PRO w/64mg. I have played around 8 or 9 games with 2 games going into the 1400's. As the game has more to do, i.e. keeping up with the various CIV's as they grow, SO does the amount of errors generated. Near the end I am restarting the game every 100 years. And some times every couple decades until I get past what is causing the problem. Here is a list of Video drivers I have tried: Win 2000 default, XP's default, NVIDIA drivers 12.41, 21.83, and a beta 22.xx driver. ALL have the error problem. The ONLY difference I have seen is that 21.83 and the 22.xx NVIDIA drivers run the animation SLOWER. The older and default drivers are faster. With XP you can go into the games properties and choose the compatibility tab. I have tried running with the compatibility set to: Win95, Win98/ME, and WIN2000 NO difference. I am just hoping The Game folks identify and fix the problem. Is everyone who has replied using a NVIDIA CARD? If so, there may lay the common thread to the problem.
 
My video card is an ATI Mobility M4. I'm running Windows 2000 on a Dell Latitude laptop.

So VetteCiv, you're saying that you can get around the error message by loading the game back a ways and playing from there? How far back do you have to go? I tried it by going back about 5 turns and I still had the same error message, but it came sooner. :(
 
I've been getting the same error when I try to buy a computer player's world map.

Has any one been able to fix this I don't think its a video card problem? I can send you the game if it would help.


I'm running:

Dell Inspiron 3500
win2000 directx 8.1
NeoMagic MagicGraph256AV driver for MagicMedia256AV card
256 meg memory


Thanks
 
Apollo, No I don't get around the error "by loading the game back a ways and playing from there". What I do is, go to my last saved game, usually the auto save version or one of my saves that I do all the time while playing and restart there. Some times the newest version gives me an IO error and wont start. I then go to the next newest and restart it. It will always start running and then it will run fine or soon die again and I restart again. Eventually it will keep running (for awhile). Sometimes it works the first time others it takes several tries. I know it is a pathetic way to play the game, but I am desperate. I think by retrying until it works I get around the command causing the error. I have not been able to see any pattern to when and how it occurs yet.
 
Well I started a new game and after a while the same error came up. For me it has always happened around 300 AD, the first time was in 280AD and this time was in 360AD. The thing is, the second time it happened I was much further along in score and technology, so it varies in that regard. Also, no matter how far I go back in saves and autosaves the error always comes up on the same date, except in one case where it came up a turn earlier, so I guess I can't use you're technique VetteCiv.

I did a "Search for Files or Folders" and looked for those "Containing text" "Civilization3.e.exe" and came up with no results, other than that Dr. Watson file I mentioned above. I had hoped I would find it in some command line and be able to change it so it would not have the extra ".e" in it, thinking it was some programmer's typo, but no such luck. Still no response from Firaxis from my emails...:(
 
Well I'm still getting this error message after installing the (corrected) patch, so I guess whatever is causing it wasn't solved in the patch. Have the others that have been getting this error message noticed any change with the patch?

And BTW, still no acknowledgement that I exist from Firaxis, and its been two weeks. :mad:
 
I'm having the same problem. I'm running win 98 se, AMD Athlon 850mhz, ATI Xpert 2000, and 384 ram.

The funny thing is that this is my second game. When I played my first game I never had this problem. In my new game it keeps on crashing after 640 AD. I also tried reinstalling Civ3 and installing the patch but nothing works.
 
Oh, btw, heres the error message it gives:

CIVILIZATION3 caused an invalid page fault in
module CIVILIZATION3.EXE at 018f:0046046e.
Registers:
EAX=084d743c CS=018f EIP=0046046e EFLGS=00010202
EBX=00000004 SS=0197 ESP=00c1fa48 EBP=00000000
ECX=00000000 DS=0197 ESI=00000078 FS=0d2f
EDX=00000001 ES=0197 EDI=fffffffe GS=0000
Bytes at CS:EIP:
8b 01 52 ff 90 80 00 00 00 50 56 57 b9 c8 b0 5e
Stack dump:
00000000 084d743c 0b8c0078 084d743c 00467196 00000001 fffffffe 00000078 00000007 00609970 005dc980 084d743c 004835d0 00000000 00000007 084d743c
 
Originally posted by poseidon
Oh, btw, heres the error message it gives:

CIVILIZATION3 caused an invalid page fault in
module CIVILIZATION3.EXE at 018f:0046046e.

Are you sure this is the same message the rest of us are talking about? The one we're getting is for "Civilization3.e.exe" with that extra ".e" in there.
 
I guess not, but the symptoms are the same. Crashing for no reason after a turn. When you guys get your error message is there a "Detail" button? If there is plz post what it says in there.

Thanks governor.
 
No "details", no nothing, only the message that Windows has shut it down..

I also use Win2000, and have experienced this numerous times... If I reload, the same thing happens at the exact same time.

Most of the time, this crash will occur when the computer declares war on another computer, but I don't know if that means anything. Other times, it just crashes for no apparent reason, but the error-message is always the same: "civilizatione.exe has forced windows to shut down the program".
 
Just wanted to say that I experience the same problem.
I have NVIDIA GEFORCE MX2 32MB. Win2k, p4 1.4GHZ, 256RDRAM.
But it's worse that what you have:
I get the message when I start the game, I don't even get to see the intro. Just by clicking on the "Civlization III" icon I get:
" Civilization3.e.exe has generated errors and will be closed by windows. You will need to restart the program.
An error log is being created. "
 
Well it seems that the list of people with this problem just keeps growing, without anybody offering up a fix. It's been over two weeks since my last email to Firaxis tech support, and there hasn't been any response. Maybe if more people who've experienced this Civilization3.e.exe problem started going to their tech support page and filling out the form to send them an email they'll take a look at this problem and come up with a fix.
 
I would like to add a few things, maybe it would help you to solve your problem.

When I had this problem, I've had the latest patch 1.16f, when I removed it, the game still didn't work, but after I had reinstalled the game ( fully removed it and installed again ) the game worked finely.

Also, I have noticed, when I ran Norton Utilities 2002, Norton WinDoctor, it found an error in Application Path, it says:
Missing or Invalid Application Path Entry
The Key, "Software\Microsoft\Windows\CurrentVersion\App Paths\yourapp.exe," refers
 
I would like to add a few things, maybe it would help you to solve your problem.

When I had this problem, I've had the latest patch 1.16f, when I removed it, the game still didn't work, but after I had reinstalled the game ( fully removed it and installed again ) the game worked finely.

Also, I have noticed, when I ran Norton Utilities 2002, Norton WinDoctor, it found an error in Application Path, it says:
Missing or Invalid Application Path Entry
The Key, "Software\Microsoft\Windows\CurrentVersion\App Paths\yourapp.exe," refers to an invalid application path, "D:\Civilization III\yourapp.exe".
 
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