Trade-peror
UET Economist
Wouldn't it be interesting if Kings actually existed for a reason other than to get killed and have his civilization destroyed?
The first other purpose that comes to mind, for me, is to allow Kings to lower corruption as they travel around. Not only would it create new strategies in reducing corruption, it might be an incentive for the AI to actually move the king around, reducing the predictability of where the king is (generally in the capital). Obviously, in reality, no leader ever stay in the same place forever, and they DO move around "inspecting" or paying visits to places. This could be stretched, I suppose, in allowing Kings even to visit other countries or capitals, maybe there could be diplomatic considerations...many possibilities exist. But basically, I think Kings are an underdeveloped feature that could introduce new facets into the game.
All comments and questions are encouraged.
The first other purpose that comes to mind, for me, is to allow Kings to lower corruption as they travel around. Not only would it create new strategies in reducing corruption, it might be an incentive for the AI to actually move the king around, reducing the predictability of where the king is (generally in the capital). Obviously, in reality, no leader ever stay in the same place forever, and they DO move around "inspecting" or paying visits to places. This could be stretched, I suppose, in allowing Kings even to visit other countries or capitals, maybe there could be diplomatic considerations...many possibilities exist. But basically, I think Kings are an underdeveloped feature that could introduce new facets into the game.
All comments and questions are encouraged.