Boogaboo's small conquests tales

boogaboo

Josef Popper 4ever
Joined
Oct 2, 2003
Messages
1,881
Location
Holon, Israel
Hi!

Here I am after beating all the HoF on tiny and writing an article about it, now I am here at small.

I began {small, chieftain} a few days ago, and small maps seem to have more luck factor than tiny.
Only tiny and small should be done in conquest method (I'm still not sure that this is exact) for score maximalization.
For small, however, the map is obviously bigger, and there are 3 civs to find, not 2.
This is why finding the good map AND going the right way are vital.

My problem now, is that I have a 3300BC record, but if I had a bit more luck with some JAG attack, I could have had a 3500BC record.

Also, I figured that optimally, the best record should be 3600BC,
since it takes 3 turns for the first JAG to continue to the right direction after the first city is taken at the end of 3800BC.

So now I'm a bit hoplessly looking for this 3550BC high.
I will settle for 3500BC (until I am beaten :lol: ), but I'm quite scared that the next difficulties will have an even greater luck factor, which will cause my small HoF expedition to grow for several months... (now I think it should take 1-2 months).

So, here I am, keeping on trying. Morning. Friday. Ganja. Stoned. New thread.

The tiny thread is dead, my friends, the tiny thread is dead.
 
You're really enjoying these quick conquests aren't you? I can smell your enthusiasm oozing out of my network router...:lol:

I'm glad if you are, that is afterall the point of the game.:goodjob: :king:

WE ARE THE BOOGAGBOO! RESISTANCE IS FUTILE!:borg:
 
I do.
I love challenges that involves games I love.
I know civ (1,2,3,alpha, ... call to power...) for 9 years, 7 neto.
I have challenged only my cousin, and now with multiplayer options, HoF, Gotm and .. the democracy game (which I don't particularly like), I can learn the game and study it's highs and algorithms.
Yes, I'm entirely happy, except the fact that I actually have to work and sleep in between.

BTW, boogaboo is a name I adapted for myself where it originally was a game called "bugaboo the flee" on an old computer (ZX spectrum).
It looked like a frog that fell in a hole in the ground and has to get out. you can only power-jump (up-)left or right.
You only die when the "evil bird" gets you.
It is hard to get the mission done, though.
I never succeded as a boy, but later - yeah!
 
Standards:

I'm adjusting my HoF standards to be number 1 of my tries, at least with the same score as number 1..
Also, the second high I put in - my secondary high - should not go below number 5.
I will try to keep my main high good even when no real competition is there - this is true for {small , chieftain} as for other highs..

Bad luck:

I've had a string of bad luck I cannot even explain..
Here is today's..
I'm standing at 3650BC and can see all my 3 targets, but some lousy warrior blows it all. again.
My current high remains 3350BC, which is still not good enough.
I will keep trying.



small1.jpg
 
I have put my 2 entries in the HoF.
I've had enough.
I've settled for a 3400BC high, and a secondary 3350BC high.

I'm going to Warlord.. hope it will be a BIT more interesting..
Here is the histo' from the winning game: :cool:

small2.jpg
 
Listen up!
I've just bought, installed, and patched C3C on my computer!
No more Mr. old guy!

150 shekels, which is about 33$..

Just to let u know my next records are on an up2date system which I love and want to hug and sleep with forever!

I'm going now with goody huts vs the English, Indian, and Spanish.
If there would be no goody huts (at higher difficulties), I will go for the Portuguese and Arabian instead of the first 2 (replacing commercial with expansionist)
 
It is obvious that something is wrong!
JAG costs 15 in conquests and 10 in PTW, so records with Aztec conquest can only be done in PTW!
This perhaps balances the game, but not the HoF.. :)
 
2 decisions -
1. I will not devote a whole week on a conquest-luck-based-victory (unless there is some new 1st place above me..)
2. I will start to describe some details here, so that when I forget all of these settings, I will still be able to write about it as I did in tiny.

So, now I'm still on warlord, and understood that it is very unlike tiny in 2 major differences -
1. it is larger, so there is more space to look and more to leave for luck. :(
2. it has 3 other civs, which means you have to catch 3 locations.

This makes the hit-and-kill of lower tiny difficulties virtually impossible - even if you do find them all in time, you have to kill at least 2 of their warriors (1 you can catch, but the others already produce a warrior).
In chieftain, you can usually find them defenseless until 3500BC.
In warlord, a warrior will greet u.
So, now that we had (much) luck finding the cities, an attack with a 3HP JAG should be successful. TWICE!.
This is almost impossible, as I mentioned, so instead of going to barracks (way 2 much time), I tried to start the game with enough luck to kill the first I see, and search the other 2.
When I find them, I generally bring 2 JAGs nearby each target, and try to have the maximum JAGs attack in minimum time (each turn counts!).

So, this is becoming a small scale war on small (warlord), as it became only much later in tiny (monarch-emperor).
I guess the boring part of only luck is over,
I can also always try to hit 20 JAGs into a Mech. infantry, but I'd better realize chances of that succeeding is not so good.. ;)

Now, I'm with 3000BC and 3050BC wins, and hope to get a really good one (with luck it could be 3500BC..) before submitting the next few days.

Chaim. boogaboo. god. out. :scan:
 
After answering in the reload cheat catchability debate for the HoF (at http://forums.civfanatics.com/showthread.php?s=&postid=1624583#post1624583),
I've decided to put really nice but not too tough highs (unless I get them in a short time of playing).
I'm dying to get to standard and playing and milking, but I'll do my "HoF epic hero quest" anyway! (I'm the hero :) )

@Turkish guy, u have my reloading love, which I lost to honesty.
I'm not sure which one's better here.. have a great time! :p

So, I'm gonna submit my best 2 {small, warlord} games now -
3250BC and 3100BC, which will be number 1 and 2. :cool:
The "Yin-Yang" Icon will be where I post my highs, like .. here!

Off I go to more serious wars - in regent.
Chaim the "no-cheating until everybody does" man, signing off transmission.. :scan:
 
I had a marathon now for regent on small, and came up with 1 nice score and one .. not so ok, but good enough as second.
They are 3200BC and 2850BC.

Notes :
This was quite like warlord, just that I did not put days of play into it.
I started putting the luck factor at the beggining and be more careful at the end -
I start good usually killing the first city I see in 1 strike.
If not, restart.
If yes, I try to find and kill the other 2 cities.
I rather find them both, then attack for the high, but it is not always good in the situation.


Also, looking from down here, the records in (small) monarch and emperor don't seem hard.:cool:
The deity one I can't even start to dismiss until I pass it (somehow)...
;)
 
Yes, again I have not dedicated days in this difficulty for another few more turns, and came up with a high of 2470BC and a secondary of 2310BC. I'll input them after this post.

Monarch was entirely different from the easier difficulties :
I can't/won't take goody huts, since the AI starts with warriors.
I can now switch to expansionists - I take Spain, Arabia and India.
Perhaps India should be replaced by the Iroquis.. choice..

Also, I have to capture 3 civs each with 2 constantly defending warriors. :(
I can't do this effectively with only regulars.. need barracks.
First city may sometimes be taken by 2 veterans, 3 will normally do for any surprise attack on any capitol.
Of course, after u attack, there is an immediate spearman popping out, unless it's real early, then a warrior to cover the other 2.

I'm glad to say that luck is less of a factor, since they are all on my (small) continent, and if I find the first city quick, I arrange a hunt for the other 2.

I saw DaveMcW do a high in deity with Aztec...
I can't wait to see if he beat me on tiny or did a small epic!
:goodjob:
 
I have done it and m soooo happy.
{small, Emperor} was much more fun than I thought.

In short, I have (a few moments ago) done a great 2470BC record.
The second I put in is a 1910BC high.. I had to get used to some long-conquest stuff again..
Both tear up the HoF as number 1 and 2.

The full story?

Well, I'm still pondering mainly on one issue - should I have gone "barracks-less" ?
I did emperor and monarch on tiny with no barracks, and got to 3300BC on emperor on a moment of luck (with 6 regular JAGS exactly in position vs 2 warriors for each of 2 AIs).
That was vs 2 AI. Should I hope for the same thing and then carry my leftovers to kill and destroy the 3rd AI?
I donno. :crazyeye: Perhaps when someone does a better game, we'll know ;)

This time have done this where I build my barracks in 4 turns (I do have a 2-size city), and 2 turns for JAG later on.
I actually sacrificed 4 turns. They should be worth it vs 3 AI on emperor..
This is not what I used on {tiny, deity}...
The worker has now gone into the city at 4000BC to give build boost, neglecting all trade or resources around.
The lost trade will be replaced by careful money/luxury rate!
Cities I occupy should give me some money, and so do my enemies! I put it to luxury, and "don't worry, b happy"!
I hope for a river, but my high was done without one.
2 moooooooo plain cattle are always good.

When having only one target to attack with 3/4 JAGs, I killed the first AI capital and his popped out settler simultanuiously - the settler is a price of the 4 turns for thew barracks + better organization/less luck.
The game will keep on going after I destroy him...

Then I noticed the 2 other AIs location, and planned a simultanious attack on their.. lesser cities.
I took everything from both of them right at the last turn for peace when their capitols were surrounded, and then attacked both.
The final attack was a real drama, and could have delayed me for a few more turns.
I had a JAG with 3/4 HP attack a fortified 3-HP warrior from across the river.
For once the game did not failme when it was really a great game.
I took the fight by the last HP.

One word - simultanious! :king:

I go to deity now... after I eat.. and fix my head...;)
 
I have just played a bit with deity, and had a good 1 vs 1 with JAGs all the way hoping the other 2 would fight rather than expand.
I killed the first AI by 3150BC (!!!), and was left with 2 expanding AIs, each with about 3-4 towns by now. I had 2.
As expected, this tactic cannot be maintained in deity.
The starting 36 warriors bother me less than the spearman and archers that are soon to come.
And indeed, I could not take more than a half of the second AI, and I was almost halting. The third AI was doing just great with about 6 towns. All with at least 2 spearmen. :eek:

Even if I had done the harrasment trick I did with 2 AIs on tiny, I would still stay with one uninterrupted fully grown AI

So... it is obvious that I have to switch civ (as I saw McW do).
This does not only mean that I'm switching civ, I'm also switching to C3C, since I won't b using JAGs anymore... :cry:
This also mean I'm going demigod and not deity :lol:


I used to love the immortals, but I'm going to check out tomorrow all the civs to be informed of other options.
Meanwhile I think I will try a few more deity games, just to see if perhaps I could find the same situation in a tight spot.. and then 2 concurrent wars, perhaps..

Signing out, Chaim.
 
I have done a nice deity(PTW) game today, with the Aztec.
I killed all 3 AIs, ending the game at 30AD.
This is certainly not good, but I switched to sowrdsman at a certain point.
Perhaps this switching can b more effectively planned.
If so, and with some better start than it was, perhaps it is possible to outdo it in deity(PTW) than in demigod(C3C).
There is no real big difference - the main one being production I think, and only 3 starting warriors.
The second city will be there anyway, and the 2 workers (:)).
So getting the GA and win over 1.5 AI early is still a great advance before the sowrdsman come out.

I go make myself some cofee, and do another game.
I wish the HoF updates would be on specific known dates, because I'm anxious.. but I won't push Aeson (the poor working-class man). :love:
 
I'm still having a hard time deciding.
C3C is much more balanced.
I cannot find a civ with opening war UU.
When I do, barracks costs too much because they are not militaristic..

I think I'll stick to PTW for this episode, and it seems I might be fighting a Persian high score with Persians..

I found my way to getting the techs I need at start (currently Iron) -
I do a barracks and hope that no one attacks me.
Then I go spearmen (suggesting I have bronze at least).
After the 1-2 spearmen, I give whoever I know "the finger".
I want war. Now nations rise and attack my fortified spearmen with many many regular warriors.
This does 2 things: Upgrade my spearmen, and finish most of their armies.
AFTER they suicide into my city, they won't mind giving me techs for peace, and that's where I connect the Iron and start pumping the AI in his [choose a body place].
 
No. It is not a high, and I'm not happy with that game.
I do have the sav files, but unless I cannot pass DaveMcW's number 1, I won't submit it.
I'm working on {small, deity} to beat it, after I've beaten all lower difficulties (and waiting update of the HoF..).
 
After I've decided to try the persians, I got somewhat frustrated on doing the deity game, although I keep improving.

Then I decided to take a good look at McW's game.
At first glance it eluded me somehow, but then I realized he founded his second city in 3950BC from a goody hut, giving the AI no early advantage except his warriors - at deity!!!

Until now I played deity with no barbs since I wanted the other AI's not to get the advantage, but now it is sedentary..
I also saw his very quick conquest began at 1500BC, so that would give me a timeframe for opening the war.

That's the update, it's not as easy as it used to b here.. :crazyeye:
 
Well, it's not gonna be easy..
My conquest methods need to change..

I just did a Persian PTW conquest that started at the right time (1500BC) but ended only in 10AD..
I got those saves too but I need to shorten my conquest somehow..
 
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