Open PTW 1.27f
History must be written of, by and for the survivors.
Anonymous
A brief run-down of my ancient age.
I had a slow start, hampered by low shields and disease. This put me on the back-foot from the get go, but some luck in my research paths meant I was able to keep more or less up, and I was able to grab a fair whack of land for myself.
By the end of the AA though, I was feeling boxed in, and slipping behind in the tech race, but luckily I had built up a decent sized army, so I decided to go to war, and as the Zulu occupied my border, they would be my first target.
Love thy neighbour
God
The beginning of the Middle Ages pretty much set the tone for much of the game for me. Egypt was weak, very weak, the scientific Civs got lucky, and then traded, with everyone but me, and the Greeks, who were further behind then even I was. This was bad, but I had one thing in my favour, I was at war with the Zulu, and winning. I had already taken 2 cities (closest to our common border) and was ready to march on their capital with my mainly swordsmen army. The one tech I was able to pick up early, was feudalism, and as such, my armies would be dominated by the ever reliable Medieval Infantry.
I got lucky early on in the MA, and a battle with the Zulu resulted in a Great Leader called Ramses! I used him to inspire the people of Thebes to build Sun Tzus Art of War. It must be said, that this was probably the best decision of the game, that structure proved invaluable. The war with the Zulu was pretty quick, my home core of Egyptian cities was throwing out military units like nothing else, sadly at the expense of my culture, but that wasnt proving to be a problem yet. I got the Zulu down to 2 cities, and sued for peace, at a hefty price of course, picking up a lage sum of gold, and a bag full of techs, but by now, I was even further behind.
On this sign conquer
God to Constantine
Then something interesting happened. The Romans had been at war for some time with Babylon, and it was losing badly, but suddenly, it completed Leonardos Workshop. This alone was nothing to get excited about, but it also held the Great Library, now, whilst Education had been discovered, I did not know it, so I decided it was time to catch up, I swung my army north, and headed for Rome. I made an alliance with Babylon against Rome, and got a ROP with them, making my passage much faster. On the way, I witnessed Antium fall to the Babylonians, which worried me, I didnt want to arrive at Romes doorstep only to see a Babylonian standard flying over the Tiber River. It seems, I once again, got lucky (I had a lot of luck this game actually, things just seemed to happen at the right time). Babylon was besieging Rome, but had not gotten it to fall, and I planned to succeed where they had not. I attacked with a dozen Medieval Infantry, and it was a tough battle, the Romans were not going to give up their capital easily, but eventually it fell, Rome was mine, I breathed a sigh of relief, and watched it as foreign sages taught me people many new secrets, sadly one of them was Education, so it was a one show wonder, but what a show!
My attention once again turned closer to home. The Greeks had decided they were ready to play world power, this was not good.
Beware Greeks bearing gifts
Unknown
The Greeks were everything I was not. Rich, productive, and cultured. Luckily, they were also with out an army, but whilst I had planned to leave them until later, as they were quite a distance behind tech wise, I was rather surprised when suddenly they caught up, and now, my stagnating Zulu province was under threat from their cultural heart land.
Ever since defeating the Zulu, their lands had been draining my coffers like nothing else, to corrupt to build even the basic amenities, or provide cash to support the men defending them, I had to sacrifice research for military might, and prepared to unite my side of the world under the ever lasting gaze of Ra, whilst gifting Amemet with a few Greek hearts. From here on, my lack of cultural development would prove to be troublesome, several Greek cities flipped back after their capture, slowing down my advance as I had to double back, as well as destroying their garrison. It was now that I started using knights, and they proved decisive. It took longer then I had hoped, but the Greeks were assimilated, unfortunately, they just put another large financial burden on my already overstretched treasury.
A penny is a lot of money--if you haven't got a penny.
Unknown
The end of the Middle Ages was a time of abject poverty. I kept on slipping further and further behind in the tech race, and although by now I had the largest population, the most landmass and the greatest potential production, 2/3rds of my empire was so heavily corrupted it meant nothing. I switched to democracy, but it proved to be of little help, still, it was better then nothing, but by now, my enemies in the west were eyeing my vast amount of land and resources, I had become to powerful for my own good, and to add insult to injury, my treasury would be further hammered by greedy neighbours demanding tribute. It wouldnt be so bad, if it wasnt for the fact that 4 powerful opponents remained, and although I could probably stand up to one of them, any more would be suicide, I had come this far sticking to one war at a time, and I know I had to stay with that for the time being. In the closing days of the Middle Ages, Russia decided to act, and declared war, quickly capturing one of my Zulu cities.
This would signal the dawn of a new age for Egypt, but the road ahead was long, and our opponents had a head start on us, but somehow, we would have to overcome these challenges, and rise to become the greatest civilisation of all!
The world at the end of the Middle Ages
(Excuse the typos and grammar, hard to spell good when tired)