Boli's Epic Old World (Empty) Map 362x250

Boli

Warlord
Joined
Apr 15, 2002
Messages
253
Location
Dundee, Scotland
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Boli's Epic Old World (Empty)

Version 1.0 - 19/03/04


- Conquest map (.biq)
- no Volcanoes
- 362 x 250
- Flat World
- Trimed world map (pacific and poles not included)
- Standard "atlas projection" i.e. poles are exgerated
- Resources are "clustered together"
- All 31 civs are have start posistions
- standard rules

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Please contact me if you see any mistakes or ways to improve on it.

~ Boli
 
Screeny
 

Attachments

  • boli\'s epic old world (empty) screenshot (uk).jpg
    boli\'s epic old world (empty) screenshot (uk).jpg
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Works for me... Are you sure you are opening it in conquests 1.01 (latest patch, with civ-content). Is anyone else having this problem?
 
holy *&^%! that one &*^%ing good map!
 
dunno
havent yet unpacked it- but it looks good from the screen shot
 
When I finish a load of coursework I'll come back to the (FULL) version of this map, with the rules massively altered and a few other things but I really feel for the guys who have done more than one map.

Takes a ruddy age!... i.e. not unless I get a good idea for one. Though the method I USED to create the map miught have been a bit "long winded" but creates a far more accurate map.
 
Great map! Just two things:
Why do my cities have the industrial era look from the beginning?
And why do the first two turn together take more than 2 minutes to progress???
:o
 
Dunno about the industrial look... the rules haven't been altered AT ALL.

As for turn time. It is a HUGE map and therefore your turns will take a while. The first couple always take longer because of the AI building cities, this time then drops slightly before building up asmore units/cities are built.

I'll look into the industrial look though.
 
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