This is the first time I have tracked the progress of a game with a thread, its also my first HoF attempt using a version of Civ other than Vanilla Civ3, and its also my first HoF attempt at Emperor. So there you go, a trio of firsts and we havent even started yet!
I normally wouldnt dream of punishing everybody with one of my boringly-average HoF attempts, however, I started an Emperor game a few days ago, not intentionally a HoF game note, but after popping a settler at 3950BC coupled with initial exploration revealing an Archipelago map looking so good for a dual 3-6-9 RCP youd think it was a made to measure Pangaea from Heaven.
I think the HoF Gods are with me on this one. Ive just got to about 2000BC and on the whole progress is going very well, lets hope I can keep it up. Wish me luck! So without further ado, here is a synopsis of what has happened so far .
The Game Settings
Version: PTW 1.27
Map: Archipelago, Huge, Wet, Warm, 5 Billion
Difficulty: Emperor
Civilization: Ottomans
Opponents: 8, All random
Barbs: Sedentary
Starting Position
I start near a mountain, a river, and a cow - a nice start. First thing I do is plant the settler, founding Istanbul. This shows two things:
1 - a goody hut to the southwest
2 N,E,S & W city sites available for RCP at distance 3
Very early days yet but because of the available RCP sites I decide that I will start my expansion with an RCP at distance 3 from the capital.
Now I do something that I would never normally have done if I initially intended this as a HoF attempt from the outset: instead of going to irrigate the cow I use my worker to pop the hut and boy-o-boy am I glad I did! out pops a settler at 3950BC. Nice! [dance]
The bonus settler gets planted south of the capital making the first of our distance 3 RCP cities. Both cities then set to work pumping out 3 or 4 warriors for exploration and then set to work on churning out a settler each. The worker heads back to where he should have gone originally and waters the cow.
The first two Warriors are trained and sent out luxury-hunting, one goes due north, the other goes due west.
Deciding on the RCP / Palace Jump Stratagy
5 turns later a second pair of Warriors are complete and they set about exploring the locale around the palace: it quickly becomes apparent that I am settled in an excellent location for 3-6-9 RCP around the palace.
While exploring around the palace, the first two Warriors sent out on long-distance exploration duties have not come across any luxuries or other civs, but on a positive note, the warrior sent west has just gone and gone in a straight line and hasnt seen any hint of a coastline anywhere. I send the two warriors currently exploring around the palace in that direction to investigate further
It doesnt take long for the 3 warriors gone-west to piece together a patchy-map that shows a vast expanse of land - an excellent, mostly grassland setting for twin-cores of cities side by side rarely seen on an Archipelago land mass
This sets in stone my expansion strategy for the early game Twin 3-6-9 RCP
with a palace jump to the second core so I can get my FP online ASAP without wasting a leader on it.
The city created from the bonus settler is then designated as the future FP city and I set about building the first RCP ring centred on that city rather than the capital.
The only downside to this potentially explosive beginning is that my explorers havent so much as seen a sniff of a luxury anywhere, never mind hooked one up
. This isnt a poblem at the moment because I'll be doing a semi-settler flood which will keep the city sizes down. I'm hopeful of finding some furs in the tundra down south or something, as long as there is at least a couple of luxuries on the landmass I'll be happy.
Anyway, Im at work at the moment so I cant post any pics, and Ive just moved house and am waiting for DSL to be enabled at home: as soon as Im back o-line at home (hopefully tonight) Ill post some pics and another update.
I normally wouldnt dream of punishing everybody with one of my boringly-average HoF attempts, however, I started an Emperor game a few days ago, not intentionally a HoF game note, but after popping a settler at 3950BC coupled with initial exploration revealing an Archipelago map looking so good for a dual 3-6-9 RCP youd think it was a made to measure Pangaea from Heaven.
I think the HoF Gods are with me on this one. Ive just got to about 2000BC and on the whole progress is going very well, lets hope I can keep it up. Wish me luck! So without further ado, here is a synopsis of what has happened so far .
The Game Settings
Version: PTW 1.27
Map: Archipelago, Huge, Wet, Warm, 5 Billion
Difficulty: Emperor
Civilization: Ottomans
Opponents: 8, All random
Barbs: Sedentary
Starting Position
I start near a mountain, a river, and a cow - a nice start. First thing I do is plant the settler, founding Istanbul. This shows two things:
1 - a goody hut to the southwest
2 N,E,S & W city sites available for RCP at distance 3
Very early days yet but because of the available RCP sites I decide that I will start my expansion with an RCP at distance 3 from the capital.
Now I do something that I would never normally have done if I initially intended this as a HoF attempt from the outset: instead of going to irrigate the cow I use my worker to pop the hut and boy-o-boy am I glad I did! out pops a settler at 3950BC. Nice! [dance]
The bonus settler gets planted south of the capital making the first of our distance 3 RCP cities. Both cities then set to work pumping out 3 or 4 warriors for exploration and then set to work on churning out a settler each. The worker heads back to where he should have gone originally and waters the cow.
The first two Warriors are trained and sent out luxury-hunting, one goes due north, the other goes due west.
Deciding on the RCP / Palace Jump Stratagy
5 turns later a second pair of Warriors are complete and they set about exploring the locale around the palace: it quickly becomes apparent that I am settled in an excellent location for 3-6-9 RCP around the palace.

While exploring around the palace, the first two Warriors sent out on long-distance exploration duties have not come across any luxuries or other civs, but on a positive note, the warrior sent west has just gone and gone in a straight line and hasnt seen any hint of a coastline anywhere. I send the two warriors currently exploring around the palace in that direction to investigate further
It doesnt take long for the 3 warriors gone-west to piece together a patchy-map that shows a vast expanse of land - an excellent, mostly grassland setting for twin-cores of cities side by side rarely seen on an Archipelago land mass


The city created from the bonus settler is then designated as the future FP city and I set about building the first RCP ring centred on that city rather than the capital.
The only downside to this potentially explosive beginning is that my explorers havent so much as seen a sniff of a luxury anywhere, never mind hooked one up

Anyway, Im at work at the moment so I cant post any pics, and Ive just moved house and am waiting for DSL to be enabled at home: as soon as Im back o-line at home (hopefully tonight) Ill post some pics and another update.
