After reading that Religion would become a game concept, as opposed to just a Civ trait, i began wondering how this would be applied to the game, and how it would affect gameplay. So....
Implementation
Do you see Religion being something selectable at the start of the game? i.e. you pick Spain, and then Muslim/Catholic/Buddhist, or whatever...
Do you think that Religion will be tied to Culture groups, or Civs themselves, and do you think this is a good idea?
Can you see it being possible that you 'create' your own religion (not with you as the Deity
), and you being able to select one (or more) form a list of bonuses?
Will each Civ have the ability to become a Secular state, thus losing its (possible) negative characteristics? How many religions will there be?
Do you think the Religion will be randomly chosen, and applied to your Civ?
Should there be an option to turn religion 'off' as there currently is with Civ traits/UUs?
Affects
Will each Religion have its own bonuses? i.e. Protestants could have a worker bonus, or something along those lines?
Will Religions have Unique Wonders, bearing in mind the Sistine Chapel, the Pyramids, etc as Religious buildings. Will this make the creation of new wonders necessary? Will there be unique units amongst each religious faction?
Does this necessarily create Religious hatred in the game that must be tempered, or acted upon? (not the human player acting on their own feelings, I mean "Our people detest the Heathen Aztecs" "The hedonistic Ottoman religion runs in opposition to our Puritan values" etc.). Would this force the human player to target certain Civs when warmaking?)
Would Religion force Civs down certain tech paths? When the Conquistadors reached South America, they thought the Aztecs were primitive, but the Aztecs had mapped the stars which was something the Pope had forbidden as the Catholic Church had said that the Sun went around the Earth.
How important will the concept be? Will it be part of culture, as it is now, or will it stand apart from this? If so, will new 'culture improvements' be necessary, and do we actually want more city improvements? Will the concept ever become 'obsolete', say on reaching values of secularity, or on a Marxist theory of religion?
Im interested to hear what everyone has to say about this as I think it will be an interesting addition to Civ, and I wanted to know how people envisaged Religion in cIV...
Implementation
Do you see Religion being something selectable at the start of the game? i.e. you pick Spain, and then Muslim/Catholic/Buddhist, or whatever...
Do you think that Religion will be tied to Culture groups, or Civs themselves, and do you think this is a good idea?
Can you see it being possible that you 'create' your own religion (not with you as the Deity

Will each Civ have the ability to become a Secular state, thus losing its (possible) negative characteristics? How many religions will there be?
Do you think the Religion will be randomly chosen, and applied to your Civ?
Should there be an option to turn religion 'off' as there currently is with Civ traits/UUs?
Affects
Will each Religion have its own bonuses? i.e. Protestants could have a worker bonus, or something along those lines?
Will Religions have Unique Wonders, bearing in mind the Sistine Chapel, the Pyramids, etc as Religious buildings. Will this make the creation of new wonders necessary? Will there be unique units amongst each religious faction?
Does this necessarily create Religious hatred in the game that must be tempered, or acted upon? (not the human player acting on their own feelings, I mean "Our people detest the Heathen Aztecs" "The hedonistic Ottoman religion runs in opposition to our Puritan values" etc.). Would this force the human player to target certain Civs when warmaking?)
Would Religion force Civs down certain tech paths? When the Conquistadors reached South America, they thought the Aztecs were primitive, but the Aztecs had mapped the stars which was something the Pope had forbidden as the Catholic Church had said that the Sun went around the Earth.
How important will the concept be? Will it be part of culture, as it is now, or will it stand apart from this? If so, will new 'culture improvements' be necessary, and do we actually want more city improvements? Will the concept ever become 'obsolete', say on reaching values of secularity, or on a Marxist theory of religion?
Im interested to hear what everyone has to say about this as I think it will be an interesting addition to Civ, and I wanted to know how people envisaged Religion in cIV...