- Joined
- Oct 5, 2001
- Messages
- 30,080
One of the great things about civ II was the food caravans. Yes they were a pain in terms of micro-management, but the principle behind them was great. I'd like to see them returned in Civ 4.
And I'd like to see the concept extended to units in the field requiring supply lines to add another tactical element to the game -> if you're moving to conquer the opponents lands, you need to protect your supply routes.
These (related) concepts could really improve scenarios to add realism: How can you really emulate the siege of Britain in WWII, or the German invasion of Russia without considering supply lines?
And I'd like to see the concept extended to units in the field requiring supply lines to add another tactical element to the game -> if you're moving to conquer the opponents lands, you need to protect your supply routes.
These (related) concepts could really improve scenarios to add realism: How can you really emulate the siege of Britain in WWII, or the German invasion of Russia without considering supply lines?