Gogf
Indescribable
I would like to be able to...
...modify the effects of civ traits, as well as their names
...modify the names of, and add culture groups
...truely modify terrain (viewing levels, etc.)
...be able to edit worker actions (and have the terraform work for a unit that doesn't have all the options checked, etc.)
...implement a building that automatically disbands all of a certain type of unit (for example, slaves)
...give certains things "morals" in the AI's eyes. For example, having slaves is extremely productive, but it will deteriorate your ralationship with other civilizations that view it as immoral
...and use a programing language (I know this has already been requested), for example: in year 5000BC, the entire continent sinks into the ocean.
...have a locked peace, and be able to put in MPPs, ROPs, alliances, and embargos from the editor.
I'm sure there are more, so if you think of any, post them. If I think of any others, I'll do the same.
...modify the effects of civ traits, as well as their names
...modify the names of, and add culture groups
...truely modify terrain (viewing levels, etc.)
...be able to edit worker actions (and have the terraform work for a unit that doesn't have all the options checked, etc.)
...implement a building that automatically disbands all of a certain type of unit (for example, slaves)
...give certains things "morals" in the AI's eyes. For example, having slaves is extremely productive, but it will deteriorate your ralationship with other civilizations that view it as immoral
...and use a programing language (I know this has already been requested), for example: in year 5000BC, the entire continent sinks into the ocean.
...have a locked peace, and be able to put in MPPs, ROPs, alliances, and embargos from the editor.
I'm sure there are more, so if you think of any, post them. If I think of any others, I'll do the same.