Note: I already posted the same posting in another subforum, but I think it fits here well, too.
For Civ4, there should be much more twists and specialties of various governments.
Right now we have:
Despotism -> nobody's choice, just the starting gov
Anarchy -> well...
Republic - Democracy -> Governments with war weariness and increased commerce
Monarchy: The Warmonger Government vanilla edition
Communism: Has some specials, but is in line with Monarchy in general
Feudalism, Facism: The latest additions were rather specialized, where Facism has a hard time against Communism (IMO), and Feudalism is - as we already discussed - very special.
There could be many forms of government for Civ4, perhaps some better for various nations, "favored" government in a way that is much more than the current form of "favored" govs in Civ3.
How about special boni for unit construction of certain types, e.g. faster defence unit production, faster attack unit production, special type of unit ( (Civ-)Fanatic ? perhaps) and so on. Or increased trade bonuses that are somewhat more sophisticated than extra commerce on each tile, science boni or mali and well... a lot of ideas that would need a lot of balancing, but I always feel I have too few real choices when I play Civ3 right now.
This could be much more interesting in Civ4.
For Civ4, there should be much more twists and specialties of various governments.
Right now we have:
Despotism -> nobody's choice, just the starting gov
Anarchy -> well...
Republic - Democracy -> Governments with war weariness and increased commerce
Monarchy: The Warmonger Government vanilla edition
Communism: Has some specials, but is in line with Monarchy in general
Feudalism, Facism: The latest additions were rather specialized, where Facism has a hard time against Communism (IMO), and Feudalism is - as we already discussed - very special.
There could be many forms of government for Civ4, perhaps some better for various nations, "favored" government in a way that is much more than the current form of "favored" govs in Civ3.
How about special boni for unit construction of certain types, e.g. faster defence unit production, faster attack unit production, special type of unit ( (Civ-)Fanatic ? perhaps) and so on. Or increased trade bonuses that are somewhat more sophisticated than extra commerce on each tile, science boni or mali and well... a lot of ideas that would need a lot of balancing, but I always feel I have too few real choices when I play Civ3 right now.
This could be much more interesting in Civ4.