nebuchadnezzar
King of New Babylon
(or whatever you call it)
in civIII, all we have are on standard, 1x1 cm squares. let those squares be smaller (maybe 1/4 of current ones).
-what will this do?
-towns (starting cities) occupy 4 squares (as today). then, as city grows, it occupies more squares depending on size. this may simulate the condition of today's metropolises..
borders (both city and country) will be more precise. eg. borders passing on top of mountains - no one is on top.
outside-city-improvements (i will want this) could be build without "consuming" that square.
villages could be in the game (this is important i think)
better terrain.. simply.. (multi-level terrain?)
-what do i want as saying "outside-city-improvements"?
-hydro plants!! none of them are within cities.. build as big as you can, the biggest is "hoover dam" as an outside-city-wonder!!
better colonies.. occupying smaller areas but supporting enough population and production, but vulnerable.
resource plants.. simply mine "iron" to get it.
the more i want:
* better military.. grouping of units, retirement?, need infantry to ride tanks, military schools, some city improvements to build certain units (stables to build horseman etc)
* better science.. abilty to research more than one techs at the same time (depending on scientific capabilities of the country).. education should be more expensive, so countries should pay attention to this more, and more difficult to get..
maybe some great scientific improvements (modern physics labs, CERN etc) could be free to research
* migrations.. depending on industrialization of the country, some countries will suffer this - or make use of it?
* "regions".. i really want this.. as we occupy land, we should be able to "draw" our border with mouse, and name some places (name Asian part of Turkey as "Anatolia" and in US-like government, this region will be seperate).. some of these regions could want freedom, leading civil vars, terrorism, etc..
* terrorism.. abilty to build "terrorists" - invisible in mountains, no nationality.. but if one of them "speaks" ............
these could appear if you don't govern your country well, oppress some nations, switch to a fascist gov't, or just know "communism"...
that's all i can think now..
sorry, if some of them were discussed before..
in civIII, all we have are on standard, 1x1 cm squares. let those squares be smaller (maybe 1/4 of current ones).
-what will this do?
-towns (starting cities) occupy 4 squares (as today). then, as city grows, it occupies more squares depending on size. this may simulate the condition of today's metropolises..
borders (both city and country) will be more precise. eg. borders passing on top of mountains - no one is on top.
outside-city-improvements (i will want this) could be build without "consuming" that square.
villages could be in the game (this is important i think)
better terrain.. simply.. (multi-level terrain?)
-what do i want as saying "outside-city-improvements"?
-hydro plants!! none of them are within cities.. build as big as you can, the biggest is "hoover dam" as an outside-city-wonder!!
better colonies.. occupying smaller areas but supporting enough population and production, but vulnerable.
resource plants.. simply mine "iron" to get it.
the more i want:
* better military.. grouping of units, retirement?, need infantry to ride tanks, military schools, some city improvements to build certain units (stables to build horseman etc)
* better science.. abilty to research more than one techs at the same time (depending on scientific capabilities of the country).. education should be more expensive, so countries should pay attention to this more, and more difficult to get..
maybe some great scientific improvements (modern physics labs, CERN etc) could be free to research
* migrations.. depending on industrialization of the country, some countries will suffer this - or make use of it?
* "regions".. i really want this.. as we occupy land, we should be able to "draw" our border with mouse, and name some places (name Asian part of Turkey as "Anatolia" and in US-like government, this region will be seperate).. some of these regions could want freedom, leading civil vars, terrorism, etc..
* terrorism.. abilty to build "terrorists" - invisible in mountains, no nationality.. but if one of them "speaks" ............
these could appear if you don't govern your country well, oppress some nations, switch to a fascist gov't, or just know "communism"...
that's all i can think now..
sorry, if some of them were discussed before..