LouLong
In love with Rei Ayanami
OK, there are lots of ongoing discussions about who should be in or out of the new civs (if any) : I hope this poll can really attract the developpers' attention.
I was open, from ancient civs in crowded areas (Assyria) to gap-filling (Kongo) to modern countries (Australia) that could have specific features (guerilla UU for Cuba ?). But of course I was limited to 20 so sorry if your favorite (and important) civ is missing.
Personally I am in favor of more traditional ones but you can have very different feelings. You might even consider since you recreate the world that historical civs have no interest and that you would like to develop your own civs, depending on the land,...
Some remarks as well from my most humble person :
- Civs have an interest when they represent something historically important, because of their weight (culture, military,...) in shaping the world, their length or the fact they can represent an area or an era (Celts for instance) or because of something unique and special they have.
- Civs are also useful for scenarios (hence Hittites and Sumer in C3C even if Civ3 was far from being the expcted modders' paradise) even if it is actually difficult to play them together .
- Civs cannot always be played together on a world map (Ottomans and Byzantines especially but Portugal and Spain, Sumer and Babylon can be similar too).
- Civs can be modded quite easily now and should be in Civ4 so that if a national wants his/her country represented he/she can mod it, even if it is not among the "main" ones.
- Civs should be able to be gathered in more cultural zones (and moddable ones). Zulus are not really Middle-East.
I wrote that because I hope we can get reasoned votes and not mere passionate jingoist ones....
I was open, from ancient civs in crowded areas (Assyria) to gap-filling (Kongo) to modern countries (Australia) that could have specific features (guerilla UU for Cuba ?). But of course I was limited to 20 so sorry if your favorite (and important) civ is missing.
Personally I am in favor of more traditional ones but you can have very different feelings. You might even consider since you recreate the world that historical civs have no interest and that you would like to develop your own civs, depending on the land,...
Some remarks as well from my most humble person :
- Civs have an interest when they represent something historically important, because of their weight (culture, military,...) in shaping the world, their length or the fact they can represent an area or an era (Celts for instance) or because of something unique and special they have.
- Civs are also useful for scenarios (hence Hittites and Sumer in C3C even if Civ3 was far from being the expcted modders' paradise) even if it is actually difficult to play them together .
- Civs cannot always be played together on a world map (Ottomans and Byzantines especially but Portugal and Spain, Sumer and Babylon can be similar too).
- Civs can be modded quite easily now and should be in Civ4 so that if a national wants his/her country represented he/she can mod it, even if it is not among the "main" ones.
- Civs should be able to be gathered in more cultural zones (and moddable ones). Zulus are not really Middle-East.
I wrote that because I hope we can get reasoned votes and not mere passionate jingoist ones....