Mr Black
Los Zetas
WWII-Pacific; Ideas for Improvements
MAP;
1. My first idea was to create a whole new map, to include the Soviet Union, India and Alaska (all theaters of operation.) And in this link I found the perfect map.
I'll try to add screenshot below. http://www.dean.usma.edu/history/web03/atlases/ww2 pacific/ww2 pacific pages/ww2 pacific map 16.htm
2. Added new civs, Xinjiang Uygur, Mongolia, Tibet and the Soviet Union.
3. Some Aussie cities were sacrificed in exchange for cities in India and Canada.
4. Desert no longer Impassable.
UNITS;
1. Right after Conquests first came out, there was a thread about some missing Japanese and American ships. But I cant find it anymore.
2. Does anybody know about the Soviet Navy in the Far East at this time???
3. All Tanks and Arty are now wheeled. (This will add importance to the Burma Road.)
4. Immobile Civil Militia unit, added to some cities. Might also add an immobile Cannon unit, since the AI does use them.
5. Adding 3 Russian specific units.
DIPLOMACY;
1. How to keep the Soviets away from an early war? My thoughts was to start them off with only 1 immobile unit per city, thus making them weak and unlikely to ally with anybody. Will it work, who knows?
2. Also thinking of getting rid of MPPs, if I can.
3. Xinjiang Uygur, Mongolia, Tibet will start with NO Embassies.
You guys have any other ideas??????????????
MAP;
1. My first idea was to create a whole new map, to include the Soviet Union, India and Alaska (all theaters of operation.) And in this link I found the perfect map.

2. Added new civs, Xinjiang Uygur, Mongolia, Tibet and the Soviet Union.
3. Some Aussie cities were sacrificed in exchange for cities in India and Canada.
4. Desert no longer Impassable.
UNITS;
1. Right after Conquests first came out, there was a thread about some missing Japanese and American ships. But I cant find it anymore.

2. Does anybody know about the Soviet Navy in the Far East at this time???
3. All Tanks and Arty are now wheeled. (This will add importance to the Burma Road.)
4. Immobile Civil Militia unit, added to some cities. Might also add an immobile Cannon unit, since the AI does use them.
5. Adding 3 Russian specific units.
DIPLOMACY;
1. How to keep the Soviets away from an early war? My thoughts was to start them off with only 1 immobile unit per city, thus making them weak and unlikely to ally with anybody. Will it work, who knows?
2. Also thinking of getting rid of MPPs, if I can.
3. Xinjiang Uygur, Mongolia, Tibet will start with NO Embassies.
You guys have any other ideas??????????????