Initially, the balance was optimized for the standard game speed, but it is too slow for online games.
Online speed doubles almost everything in the game except unit movement points and governor speed.
Therefore, there is an imbalance in the network game - military victory in FFA is completely...
And that is also compatible with the mod Real Tech Tree.
I like to enjoy each era and fight with the units of each era but in the base game the technologies overlap very fast. I used the historic speed mod, but it seems to be incompatible with Real Tech tree
INTRODUCTION:
This mod add X times Years turns rate for your Time X preset "GAMESPEED" options.
It is not a gamespeed option and it not modify vanilla gamespeed, Just the date.
FOR ALL IN ONE : https://forums.civfanatics.com/resources/time-x-all-in-one.25564/
FOR RESEARCH ...
A game speed faster than the Online one.
Worried for not been an expert modder, never posted a Mod before, until I made and tried this one, which I believe is not only working fine, but also makes the game to be lots more agile or nimble.
INTRODUCTION:
This mod add X times longer only Civics turns rate of all "GAMESPEED" options.
It is not a gamespeed option and it not modify vanilla gamespeed.
By the way, once one activated, you haven't got to select it on the custom or fast game. Just Select your GameSpeed
Construction...
INTRODUCTION:
This mod add X times longer only Research turns rate of all "GAMESPEED" options.
It is not a gamespeed option and it not modify vanilla gamespeed.
By the way, once one activated, you haven't got to select it on the custom or fast game. Just Select your GameSpeed
Construction...
Hello I start to play CIV 6 and I see that AI is very slow I wait about few minutes between turns I play on huge map graphic are OK and fast, just turn speed is problem on my PC
My Rig is Lenovo ThinkCentre M58 with Intel Core 2 Quad Q9550, 12 GB DDR3, Radeon R9 270 2GB, SSD as OS HDD, Win 10 x64
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