In Civ 5, once you finish the tech tree, the science becomes basically worthless and your paying useless building costs and other bs. Instead of hitting an unrealistic scenario where you science doesn't matter, would it be possible for someone to create a mod or point me to an existing mod that...
Hello all,
I am attempting to merge the Tech Era Limit Mod into the BAT 4.1 Mod. The Tech Era mod only has 2 asset files included with it:
CvGameUtils.py
PythonCallbackDefines.xml.
The instructions for merging the Tech Era mod with other mods, as per the ReadMe file included with the Tech...
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