ynaemp

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    Late Game Crash Fixes?

    Searched and searched but nothing really comes up. Any Late Game Crash fixes? Vox Populi and YnAEMP v25 (Giant Earth Map) is all I have installed plus IGE and Sparta Civ. Im on a Razer Blade 15 Advanced model laptop, so hardware shouldnt be an issue? (Shes old I'll give you that) Im crashing...
  2. E

    Forsena Map 1.0

    This tiny map contains 6 continents based on rulers of the Legend of Forsena game and real cities naming on it. No TSL as there's no Brigandine civs mod yet. This map was created using the Yet (not) Another Bit Map Converter by Zobtzler and requires Yet (not) Another Map Packs by Gedemon to...
  3. M

    Settler Maps?

    Hey everybody, I wanted to know how to create settler maps that limit where a civ can settle in an era. I find it annoying how some civs settle around in very awkward unstrategic locations for a single resource or something that doesn't make any sense, esp. considering how they lose these cities...
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    Unique Victory Conditions (UHV) (Help/Request)

    I know it's not great that the dll for the game has been indefinitely withheld at this point. But, I think the YNAMP project still has potential. I wanted to know how to incorporate Unique Victory Conditions (UHV) into the mod. It'd basically be an import of the Rhye's and Fall mechanic, so...
  5. Bob Johnson

    Rise to Power with 43 civs

    Is there any way to use rise to power with the 43 civ mod? I know that the dll conflicts, but is there a fix like there is for VP?
  6. S

    [BNW] Any way to get 43 civs and civIV diplo features working together? [Solved]

    I've been playing with civIV diplomatic features for quite some time, and I've been really been looking foward to using it in combination with YnAEMP 43 civs mod, but I was disappointed to discover apparently these two mods are incompatible. Does anyone know a workaround to this, or perhaps a...
  7. Bob Johnson

    Help with CPP

    When I'm playing civ with YNAEMP and CPP the map loads fine but the civs are always in randomized locations. I can't seem to find any threads with my problem so I thought I'd post. If you have any idea on how to fix it that'd be great. Thanks!
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