Luthor_Saxburg
Vassal of Civilization
- Joined
- Jan 19, 2005
- Messages
- 4,454
** GAME ROLLING **
SCENARIO
"This scenario is about the fight between Christians and Muslims in medieval Spain, also called the Crusades or the Reconquista (the reconquest as the Christians considered Muslims as invaders) between 1085 and 1492. However it also includes all the oppositions among Muslim states and among Christian states for leadership or to impose a certain approach of life and religion (fanatism or decadency and tolerance for instance)."
(Loulong introduction in the scenario thread)
SCENARIO THREAD
This is a scenario created by Loulong.
http://forums.civfanatics.com/showthread.php?t=115216
MULTIPLAYER INTRODUCTION
The muslims start with a huge Army while the Christians start with moderate Armies. However, the muslims are at war with each other, which can make life a bit easier for the Northern emerging factions, but there should still be an initial shock from the North African Arabs wanting to take control of Al-Andalus.
Time is clearly on the Christian side as they have a far better range of technology which will allow them to build much better land and sea units than the muslims ones. So, the question is:
Are the Christian Lords able to survive enough time to make use of their technological advantage?
PLAYERS&ORDER
1. Castilla: Luthor
3. Portugal: Botman
4. Navarra: Qummik
6. Aragon: Semental
7. Leon: Spartaca
2. Nasrids: AI
5. Almoravids: AI
8. Pirates: AI
PROPOSED RULES
- ALL nations must declare war on the 3 muslims (Almoravids, Nasrids and Pirates) on turn0. This must be done before any contact with any of these nations.
- No human can make peace (at anytime) with any of the muslim nations.
...- A human can make peace with the muslims IF all the other humans alive agree with it.
...- Navarra and Aragon can never make peace with the muslims.
- Humans can not declare war on each other until turn 3.
- Humans can not raze cities unless they are too close from other cities (only 1 free tile from anyother city).
- Humans can have as many agreements with as many nations as desired, but can only make (start) one Military Agreement per year (=turn).
- Agreements with the muslims are forbidden.
- Public Military agreements (Military Alliances, Mutual Protection Pact) must be announced.
.
SCENARIO
"This scenario is about the fight between Christians and Muslims in medieval Spain, also called the Crusades or the Reconquista (the reconquest as the Christians considered Muslims as invaders) between 1085 and 1492. However it also includes all the oppositions among Muslim states and among Christian states for leadership or to impose a certain approach of life and religion (fanatism or decadency and tolerance for instance)."
(Loulong introduction in the scenario thread)
SCENARIO THREAD
This is a scenario created by Loulong.
http://forums.civfanatics.com/showthread.php?t=115216
MULTIPLAYER INTRODUCTION
The muslims start with a huge Army while the Christians start with moderate Armies. However, the muslims are at war with each other, which can make life a bit easier for the Northern emerging factions, but there should still be an initial shock from the North African Arabs wanting to take control of Al-Andalus.
Time is clearly on the Christian side as they have a far better range of technology which will allow them to build much better land and sea units than the muslims ones. So, the question is:
Are the Christian Lords able to survive enough time to make use of their technological advantage?
PLAYERS&ORDER
1. Castilla: Luthor
3. Portugal: Botman
4. Navarra: Qummik
6. Aragon: Semental
7. Leon: Spartaca
2. Nasrids: AI
5. Almoravids: AI
8. Pirates: AI
PROPOSED RULES
- ALL nations must declare war on the 3 muslims (Almoravids, Nasrids and Pirates) on turn0. This must be done before any contact with any of these nations.
- No human can make peace (at anytime) with any of the muslim nations.
...- A human can make peace with the muslims IF all the other humans alive agree with it.
...- Navarra and Aragon can never make peace with the muslims.
- Humans can not declare war on each other until turn 3.
- Humans can not raze cities unless they are too close from other cities (only 1 free tile from anyother city).
- Humans can have as many agreements with as many nations as desired, but can only make (start) one Military Agreement per year (=turn).
- Agreements with the muslims are forbidden.
- Public Military agreements (Military Alliances, Mutual Protection Pact) must be announced.
.