TinkerJohn
Chieftain
- Joined
- Feb 2, 2008
- Messages
- 38
Lots of children out there have important questions about vampires. How do they happen? Where do they happen? Are they dangerous, or adorably soft such as like a kitten?
Well here is a guide to give you some ideas and plans for growing your very first unholy empire of the night!
First of all, Vampires come from Feudalism. Feudalism requires some horseback/trade and Writing/Economy techs to get. Basic Vampires are Strength 5, movement 2, and can feed on population to gain exp. They can also eat a Bloodpet (warrior) as a spell action to gain an additional movement and attack round. Vampires are not Arcane units (no free exp) but they do have access to the Death Sorcery, which gives them a skeleton for each Vampire (benefits from combat promos) and Contagion (a semi decent direct damage nuke that pales in comparison to Flame Strike below)
BUT WAIT THERES MORE!
Going for Feudalism works, but there is another even more dark and diabolical path to Vampirism that I believe pays off more. In addition to the Vampire from Feudalism, Calabim get a Vampire hero from Fanaticism (after Priesthood) that is a basic strength 7 vampire who becomes Immortal if she kills a mortal unit in combat.
THE PLAN
Once you get your basics you go up the religion tree. You get the vampire hero and convert to the Ashen Veil. You build Veil priests en masse, give them the vamp suck, and feed them into summoning/casting monsters. While you tech up your religion tree you ALSO get Brujah and Vampire Lords, two amazing classes that are vampire killing machines.
Religion. Because you're going for a religion to get your Vampire Hero, go with Ashen Veil. Ashen Veil priests are the best priests to have vampirism (basically a free ticket for insane exp) for the following reasons:
Ashen Veil priests have Flame Strike. This can substitute for Siege Weapons while you're on the campaign trail. It gets boosted by Combat 5.
Ashen Veil priests have (debatably) the best summons in the game in Entropy. Furthermore as summoners they benefit from lots of exp to give combat 5 to their summons.
Ashen Veil priests gain faster exp then normal priests with the Entropy sphere because they can defile themselves (divine entropy spell)
Ashen Veil priests with Death even have a neat debuff with their Wraith, who can ennervate a defending stack.
Other Ashen Veil goodies.
Sacrifice the Weak. Cottage Spam. Massive Cities. Vampire Feeding Pens. IT DOES ALL THIS, AND MORE!™
Word of Warning!!!
Diseased Corpses disease their own stack when they attack. This disease is incurable. Do not do as I did, and build them. The disease gets on your vampire demigods and FOR THE REST OF THE GAME every time you check them, there it is, taking off 30% combat strength, MOCKING YOU!!! ARGH!
Well here is a guide to give you some ideas and plans for growing your very first unholy empire of the night!
First of all, Vampires come from Feudalism. Feudalism requires some horseback/trade and Writing/Economy techs to get. Basic Vampires are Strength 5, movement 2, and can feed on population to gain exp. They can also eat a Bloodpet (warrior) as a spell action to gain an additional movement and attack round. Vampires are not Arcane units (no free exp) but they do have access to the Death Sorcery, which gives them a skeleton for each Vampire (benefits from combat promos) and Contagion (a semi decent direct damage nuke that pales in comparison to Flame Strike below)
BUT WAIT THERES MORE!
Going for Feudalism works, but there is another even more dark and diabolical path to Vampirism that I believe pays off more. In addition to the Vampire from Feudalism, Calabim get a Vampire hero from Fanaticism (after Priesthood) that is a basic strength 7 vampire who becomes Immortal if she kills a mortal unit in combat.
THE PLAN
Once you get your basics you go up the religion tree. You get the vampire hero and convert to the Ashen Veil. You build Veil priests en masse, give them the vamp suck, and feed them into summoning/casting monsters. While you tech up your religion tree you ALSO get Brujah and Vampire Lords, two amazing classes that are vampire killing machines.
Religion. Because you're going for a religion to get your Vampire Hero, go with Ashen Veil. Ashen Veil priests are the best priests to have vampirism (basically a free ticket for insane exp) for the following reasons:
Ashen Veil priests have Flame Strike. This can substitute for Siege Weapons while you're on the campaign trail. It gets boosted by Combat 5.
Ashen Veil priests have (debatably) the best summons in the game in Entropy. Furthermore as summoners they benefit from lots of exp to give combat 5 to their summons.
Ashen Veil priests gain faster exp then normal priests with the Entropy sphere because they can defile themselves (divine entropy spell)
Ashen Veil priests with Death even have a neat debuff with their Wraith, who can ennervate a defending stack.
Other Ashen Veil goodies.
Sacrifice the Weak. Cottage Spam. Massive Cities. Vampire Feeding Pens. IT DOES ALL THIS, AND MORE!™
Word of Warning!!!
Diseased Corpses disease their own stack when they attack. This disease is incurable. Do not do as I did, and build them. The disease gets on your vampire demigods and FOR THE REST OF THE GAME every time you check them, there it is, taking off 30% combat strength, MOCKING YOU!!! ARGH!