Direct conflict with:
Splitting off from the other counterproposal. This one is compatible with all other Polynesia proposals.
Current Moai yields:
Base: 1 1 2 BGP, +1 if adjacent to city, +1 per adjacent Moai
Engineering: +1
Astronomy: +1 -1 BGP
Architecture: +1 -1 BGP
Flight: +1
Proposed Moai yields:
Base: 1 1 2 BGP, +1 if adjacent to city, +1 per adjacent Moai
Engineering: +1
Astronomy: +1 -1 BGP
Architecture: +1 -1 BGP
Archaeology: +1
Refrigeration: +1
Rationale:
Flight is at the bottom part of the tech tree, which does require Architecture but needs lots of bottom techs to reach. It also gives an irrelevant Gold yield and is way less desirable than Radio, a key tech for CV.
Archaeology is an important CV tech, and Refrigeration is directly after Radio, so they should be more fitting as boost techs.
The boost becomes Production and Tourism to directly help with building cultural buildings and winning CV.
(7-30a) Carthage and Polynesia UA reworks
Counterproposal to this: https://forums.civfanatics.com/threads/7-30-polynesia-ua-and-carthage-ua-ub-rework.688923/ Rationale: Both of these civs have been doing poorly in test games, and are appear to be in need of some buffs. Polynesia: After much discussion, I have at last relented an...
forums.civfanatics.com
(7-30e) Polynesia adjustments
Counterproposal to (7-30) Polynesia UA and Carthage UA+UB rework Also conflicts with proposals (7-30a) Carthage and Polynesia UA reworks and (7-08b/7-30d) Polynesia/Shoshone/Huns changes. Related to (7-30c) Polynesia UA changes (...and Carthage), (7-08) Maori Warrior rework and (7-08a) Maori...
forums.civfanatics.com
Splitting off from the other counterproposal. This one is compatible with all other Polynesia proposals.
Current Moai yields:
Base: 1 1 2 BGP, +1 if adjacent to city, +1 per adjacent Moai
Engineering: +1
Astronomy: +1 -1 BGP
Architecture: +1 -1 BGP
Flight: +1
Proposed Moai yields:
Base: 1 1 2 BGP, +1 if adjacent to city, +1 per adjacent Moai
Engineering: +1
Astronomy: +1 -1 BGP
Architecture: +1 -1 BGP
Archaeology: +1
Refrigeration: +1
Rationale:
Flight is at the bottom part of the tech tree, which does require Architecture but needs lots of bottom techs to reach. It also gives an irrelevant Gold yield and is way less desirable than Radio, a key tech for CV.
Archaeology is an important CV tech, and Refrigeration is directly after Radio, so they should be more fitting as boost techs.
The boost becomes Production and Tourism to directly help with building cultural buildings and winning CV.