DisposableHero
Chieftain
- Joined
- Dec 9, 2009
- Messages
- 81
Hello, I've fired up a couple of games now (Play Now, standard map, Noble difficulty) and found that an AI faction tends to be lost within the first dozen or so turns. Looking in WB, it seems that they tend to leave their initial bases undefended more often than not. For instance, in my current game only myself (UN) and the Hive actually have a garrison in their base on Turn 7 - all 5 other factions are either completely undefended or only have a Former. I assume that this is because the garrison units are being pulled on to exploration duty - is this a known issue, and is there any way to fix?
Thanks
Thanks