Lirys
Chieftain
Hello Guys!
I made this mod just for find and I wanted to share this here for possible feedbacks on gameplay balances
Hope you like it!
The mod is still funky and unbalanced so expect some changes! I'll try to release it once it's done.
This mod encourages tall play!
This mod currently adds and modify:
- A new set of buildings
- Buffs to Farm Improvements
- Farms give 1 housing
- Allows farms to be built on Desert, Snow, Tundra tiles, and their hill variants with the Irrigation tech
- With the Irrigation Tech, farms near rivers get additional +1 food and +1 production
- With the Irrigation Tech, farms get + 1 production if they are near each other(same with feudalism civic, but instead of 2 improvements, you only need 1)
- Farms next to districts give +1 specialty yields (ex. Campuses provide + 1 science, etc.)
I made this mod just for find and I wanted to share this here for possible feedbacks on gameplay balances
Hope you like it!
The mod is still funky and unbalanced so expect some changes! I'll try to release it once it's done.
This mod encourages tall play!
This mod currently adds and modify:
- A new set of buildings
- Buffs to Farm Improvements
- Farms give 1 housing
- Allows farms to be built on Desert, Snow, Tundra tiles, and their hill variants with the Irrigation tech
- With the Irrigation Tech, farms near rivers get additional +1 food and +1 production
- With the Irrigation Tech, farms get + 1 production if they are near each other(same with feudalism civic, but instead of 2 improvements, you only need 1)
- Farms next to districts give +1 specialty yields (ex. Campuses provide + 1 science, etc.)
Attachments
Last edited: