RedRiverRider
Chieftain
- Joined
- Sep 25, 2022
- Messages
- 1
I am looking for a way to run map generation outside of the game context. Ideally I could have my machine create thousands of maps with different seeds and then rank them by all kinds of metrics. Then when starting a new single-player game, filter through a list of maps made where I could rank starting points by what I was looking for. Sort of the opposite of advanced setup, just make thousands and rank them, then starting a new game should be more of a "browse the collection" step vs generating new maps.
Has something like this been done before? You could also upload all the maps to a central repo so a mod could be made that allows browsing the repo and ranking good maps. I am a software developer with a bit of Lua experience, but I think if I had the tools to run the map code, and a way to query properties of the map, all of this would be possible.
Thanks for any info!
Has something like this been done before? You could also upload all the maps to a central repo so a mod could be made that allows browsing the repo and ranking good maps. I am a software developer with a bit of Lua experience, but I think if I had the tools to run the map code, and a way to query properties of the map, all of this would be possible.
Thanks for any info!