C2C SVN Changelog

SVN-11600
v44.BETA.8145 - 2024-04-18

All Changes

Merge branch 'master' into release -- Toffer
Fixed CTD and refined some AI calculation around the crash point. -- Toffer
fixed some bugs when switching map ([#1494](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/1494)) -- MattOttawa2
Merge pull request [#1492](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/1492) from ambro-mlody/PolishTranslation -- ambro-mlody
I forgor polish diacritics -- ambro-mlody
More bonuses in polish now -- ambro-mlody
Press F for bonuses -- ambro-mlody
 
SVN-11601
v44.BETA.8149 - 2024-04-20

All Changes

Merge branch 'master' into release -- flabbert
Merge pull request [#1495](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/1495) from ambro-mlody/TempFixToWorkers -- flabbert
Temp fix to workers not doing their job -- ambro-mlody
Game will inform you what player is currently doing its turn when you wait for next turn; calmed down Minimized AI turns a bit so that UI can refresh now and then during end turns, small time increase from it, still much faster than playing without the option, so the increased responsiveness is worth it imo. -- Toffer

 
SVN-11602
v44.BETA.8154 - 2024-04-22

All Changes

Merge branch 'master' into release -- Toffer
Improvements on automatic assignments of sea coast and ocean when plot changes between land and sea (e.g. worldbuilder edit), to preserve the climatic variant of the different water terrains. -- Toffer
Optimized the getDistanceToLandOrCoast function that I recently added. -- Toffer
Improved code that recalculate coast, sea and ocean when plot changes between water and land type. -- Toffer
Coast sea and ocean will automatically update when a plot changes between ocean and land. Next step is to make it deal with tropical, polar and temperate differences. fixed some issues in yield caching. -- Toffer
 
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