City unrest and troop movement

Hawklord

Sonic Warrior
Joined
Nov 21, 2004
Messages
5,018
Location
England
WE have come across an interesting phenomenon in a pbem game.
Epsilon
There are 3 human civs and 2 ai left.

The Americans and Romans are at war with the Japanese who are way ahead in tech.
The Romans bribed the AI's to come in on our side so the Japanese are extremely unhappy.

Rome took a Japanese city with a marine and disembarked troops in the city. Most of the Japanese cities were in unrest and undefended.

When I moved troops to knock down as many cities as I could, because there was no way to hold them, I found that there was no movement penalty for moving into enemy territory. So I could destroy all of the Japanese core cities until my troops eventually ran out of movement.

The question is:

Is this a glitch or is it normal for enemy troops to be able to move through rioting Japanese countryside and destroy undefended cities in unrest with no movement penalties?

Anybody know how this works?
 
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