Debugging OOS

zeroFLAMES

Chieftain
Joined
Apr 15, 2015
Messages
5
Yesterday me and my friend decided to play Ashes of Erebus modmod, it worked perfectly until 260th turn where OOSes began. We was trying to reload game but it kept coming back after few turns. I wonder if there are any tips that would help us to avoid desync. Could it be caused by recruiting Baron Duin Halfmorn?

I used to play a lot FFH2 and Fall Further modmod, but multiplayer sessions most of the time had to be abandoned due to annoying bug. We will be holding a couple more games, maybe I could provide useful debug information? I was looking for random numbers log that is mentioned in the game settings but despite it being ticked, I couldn't find the file.

upload_2019-7-19_21-43-2.png
 
Here they are:
first one happened on turn 68, deleting cache helped, after that it appeared once again on turn 108
 

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