Game pacing and flow

Still, for (early) domination you make a lot of enemies, and war is a very good strategy to advance now. Making peace more profitable is making the choice between aggression and peace a better one.

definitely, but we'll have to see what that 'cost/benefit' ratio will look like.

Any warmonger with a Renaissance/Industrial+ UU (and wants to start fighting at that point) would benefit from peace early.
 
The early RA is difficult because gold is tight at that phase; I usually see a lot of RA's at the beginning of the industrial age, when you (and AI) have a good economy.
 
The early RA is difficult because gold is tight at that phase; I usually see a lot of RA's at the beginning of the industrial age, when you (and AI) have a good economy.

? Lower difficulty levels I take it?

though, vexing/et al can still manage mass RAs in the HoF games at lower levels, early in the game, so maybe not.
 
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