Seidrik_The_Gray
Seidrik The Gray
- Joined
- Jun 26, 2006
- Messages
- 1,160
The originating thought on limited great engineers is a good one, and I have read several, who have brought it up. I'd like to see that thought expanded to the great artists that we get now, in v.1.95 with the Taverns.
Greece and other phylosophical civs totally rock now (not really a technical statement, but the adjetive fits.)
I'm not a big fan of the culture victory (not very exciting IMHO) however, I could see how one could really abuse the early great artists, and start dumping them into the three cities that they need for that victory condition.
I believe it was seven, who mentioned the idea of great smithy's or some such, similar to "real" great engineers, but unable to hurry wonders?
Could something similar be done for great artists from taverns...call them something else, and reduce their "culture bomb"?
I do understand that the python and xml scripting might be intense, but these were just some thoughts of mine, in terms of dumbing down the cheese factor.
Thank you again for reading, it's an awesome mod either way
Greece and other phylosophical civs totally rock now (not really a technical statement, but the adjetive fits.)
I'm not a big fan of the culture victory (not very exciting IMHO) however, I could see how one could really abuse the early great artists, and start dumping them into the three cities that they need for that victory condition.
I believe it was seven, who mentioned the idea of great smithy's or some such, similar to "real" great engineers, but unable to hurry wonders?
Could something similar be done for great artists from taverns...call them something else, and reduce their "culture bomb"?
I do understand that the python and xml scripting might be intense, but these were just some thoughts of mine, in terms of dumbing down the cheese factor.
Thank you again for reading, it's an awesome mod either way