Hello all,
I'm new here and as most newbies I'm looking for some help.
I have experience modding xml, made my own game of GC and GCII using xml mods. And I've modded my Colonization fairly extensively at this point, but it is mostly just cosmetic really. Changing txt, added a new civ all pretty low end stuff. Now I am ready to move on to more game mechanic style stuff and I was hoping somebody here could help me out.
Without going into too much detail I am looking to do two things First I want to change the starting tax rate of my civ (believe it or not I want to make it higher than 0) Then I want to reduce the number of times that the 'king' requests sums of gold, and increases the tax rate.
Any help that can be offered to make these things happen would be greatly appreciated.
Thanks.
I'm new here and as most newbies I'm looking for some help.
I have experience modding xml, made my own game of GC and GCII using xml mods. And I've modded my Colonization fairly extensively at this point, but it is mostly just cosmetic really. Changing txt, added a new civ all pretty low end stuff. Now I am ready to move on to more game mechanic style stuff and I was hoping somebody here could help me out.
Without going into too much detail I am looking to do two things First I want to change the starting tax rate of my civ (believe it or not I want to make it higher than 0) Then I want to reduce the number of times that the 'king' requests sums of gold, and increases the tax rate.
Any help that can be offered to make these things happen would be greatly appreciated.
Thanks.